Sell for only half price in original difficulty.
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@ -32,7 +32,7 @@ static const char *killMessage[10] = {
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"That'll teach you!",
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"One more for me!",
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"Target destroyed!",
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"You aint so tough!",
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"You ain't so tough!",
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"Kicked your ass!",
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"That takes me up to %d",
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@ -1005,7 +1005,12 @@ static void sell(int i)
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}
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adjustShopPrices();
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if (game.difficulty == DIFFICULTY_ORIGINAL)
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game.cash += shopItems[i].price / 2;
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else
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game.cash += shopItems[i].price;
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saveGame(0);
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}
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