Increased the chance of the cloak fighter running.
Also fixed the chance in Classic difficulty; accidentally made it 10 times as likely as in the original.
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@ -1834,7 +1834,7 @@ void alien_hurt(object *alien, object *attacker, int damage, bool ion)
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run_chance = (game.difficulty == DIFFICULTY_ORIGINAL) ? 0.2 : damage / 150.;
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run_chance = (game.difficulty == DIFFICULTY_ORIGINAL) ? 0.02 : damage / 50.;
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if ((alien->flags & FL_RUNSAWAY) && CHANCE(run_chance))
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if ((alien->flags & FL_RUNSAWAY) && CHANCE(run_chance))
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{
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{
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