Give the player full price when selling, not half price.

All the half-price penalty does is punish you for upgrading early
when it turns out that you need to change weaponry.
This commit is contained in:
onpon4 2015-03-06 16:30:33 -05:00
parent 09e1f1f72e
commit 604b8644b5
1 changed files with 1 additions and 1 deletions

View File

@ -811,7 +811,7 @@ static void sell(int i)
}
adjustShopPrices();
currentGame.cash += (shopItems[i].price / 2);
currentGame.cash += shopItems[i].price;
saveGame(0);
}