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@ -1041,7 +1041,7 @@ static void game_doAliens()
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if ((game.area == MISN_ELLESH) &&
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if ((game.area == MISN_ELLESH) &&
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((aliens[i].classDef == CD_BOSS) ||
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((aliens[i].classDef == CD_BOSS) ||
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game.difficulty != DIFFICULTY_ORIGINAL))
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(game.difficulty != DIFFICULTY_ORIGINAL)))
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aliens[i].face = 0;
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aliens[i].face = 0;
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if ((aliens[i].flags & FL_DEPLOYDRONES) && ((rand() % 300) == 0))
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if ((aliens[i].flags & FL_DEPLOYDRONES) && ((rand() % 300) == 0))
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