diff --git a/src/alien.cpp b/src/alien.cpp index dce705b..08ec47f 100644 --- a/src/alien.cpp +++ b/src/alien.cpp @@ -1394,7 +1394,7 @@ This AI is exclusively for Kline. void alien_setKlineAI(object *alien) { // Weapon type change - if ((rand() % 3) == 0) + if (CHANCE(1. / 3.)) { if (game.area != MISN_VENUS) { @@ -1430,7 +1430,8 @@ void alien_setKlineAI(object *alien) case 2: // Kline only attacks then he is ready! if ((!(alien->flags & FL_NOFIRE)) && - (game.area == MISN_MOEBO)) + ((game.area == MISN_MOEBO) || + game.difficulty != DIFFICULTY_ORIGINAL)) alien->flags |= FL_DROPMINES; break; case 3: