Added an option to compile a binary that will use the original music.
We can't distribute the original music, but adding support for it in as a compile-time option will enable modding the game to look and feel like the original without having to edit the source code.
This commit is contained in:
parent
5b29033700
commit
69430b7a2a
|
@ -62,6 +62,7 @@ AC_ARG_VAR([SF_WARN], [Set to 1 to enable compiler warnings])
|
|||
AC_ARG_VAR([SF_SCREEN_WIDTH], [The width of the game window in pixels])
|
||||
AC_ARG_VAR([SF_SCREEN_HEIGHT], [The height of the game window in pixels])
|
||||
AC_ARG_VAR([SF_NOFONT], [Set to 1 to manually force the compiler not to include font/Unicode support])
|
||||
AC_ARG_VAR([SF_OLD_MUSIC], [Set to 1 to compile for use with the MOD-based music originally packaged with the game by Parallel Realities (note: you must supply said music if you use this option; all files must have the same name and format as distributed with Project: Starfighter 1.1)])
|
||||
AC_ARG_VAR([SF_RUN_IN_PLACE], [Set to 1 to compile Starfighter to run in-place (instead of installing)])
|
||||
AS_IF([test -n "$SF_WARN"], [
|
||||
STARFIGHTER_CPPFLAGS="$STARFIGHTER_CPPFLAGS -Wall -Wformat-truncation=0"
|
||||
|
@ -84,6 +85,11 @@ AS_IF([test -n "$SF_NOFONT"], [
|
|||
echo "Font/Unicode support manually disabled"
|
||||
])
|
||||
|
||||
AS_IF([test -n "$SF_OLD_MUSIC"], [
|
||||
STARFIGHTER_CPPFLAGS="$STARFIGHTER_CPPFLAGS -DOLD_MUSIC"
|
||||
echo "Building for use with old music"
|
||||
])
|
||||
|
||||
AS_IF([test -n "$SF_RUN_IN_PLACE"], [
|
||||
echo "Preparing a run-in-place build"
|
||||
])
|
||||
|
|
|
@ -17,4 +17,3 @@ nobase_dist_music_DATA = \
|
|||
space_dimensions.ogg \
|
||||
through_space.ogg \
|
||||
walking_among_androids.ogg
|
||||
|
||||
|
|
39
src/audio.c
39
src/audio.c
|
@ -188,25 +188,60 @@ void audio_playRandomTrack()
|
|||
if ((!engine.useMusic) || (!engine.useAudio))
|
||||
return;
|
||||
|
||||
#ifdef OLD_MUSIC
|
||||
int tracks = 0;
|
||||
char track[][PATH_MAX] = {
|
||||
"music/Frantic.mod", "music/Artificial.mod", "music/Lunatic.mod",
|
||||
"music/ToxicFriend.mod", "music/DigitalInferno.mod",
|
||||
"music/TempoTrance.mod", "music/IntoTheMachine.mod"
|
||||
};
|
||||
|
||||
switch (game.system)
|
||||
{
|
||||
case SYSTEM_SPIRIT:
|
||||
tracks = 3;
|
||||
break;
|
||||
case SYSTEM_EYANANTH:
|
||||
tracks = 5;
|
||||
break;
|
||||
case SYSTEM_MORDOR:
|
||||
case SYSTEM_SOL:
|
||||
tracks = 7;
|
||||
break;
|
||||
default:
|
||||
tracks = 3;
|
||||
}
|
||||
#else
|
||||
int tracks = 4;
|
||||
char track[][64] = {
|
||||
char track[][PATH_MAX] = {
|
||||
"music/railjet_short.ogg", "music/space_dimensions.ogg",
|
||||
"music/frozen_jam.ogg", "music/sound_and_silence.ogg"
|
||||
};
|
||||
#endif
|
||||
|
||||
switch(game.area)
|
||||
switch (game.area)
|
||||
{
|
||||
#ifndef OLD_MUSIC
|
||||
case MISN_START:
|
||||
audio_playMusic("music/railjet_short.ogg", -1);
|
||||
break;
|
||||
#endif
|
||||
case MISN_MOEBO:
|
||||
case MISN_ELAMALE:
|
||||
case MISN_ELLESH:
|
||||
case MISN_EARTH:
|
||||
#ifdef OLD_MUSIC
|
||||
audio_playMusic("music/HardTranceDub.mod", -1);
|
||||
#else
|
||||
audio_playMusic("music/orbital_colossus.ogg", -1);
|
||||
#endif
|
||||
break;
|
||||
case MISN_VENUS:
|
||||
#ifdef OLD_MUSIC
|
||||
audio_playMusic("music/LoopsAndTings.mod", -1);
|
||||
#else
|
||||
audio_playMusic("music/RE.ogg", -1);
|
||||
#endif
|
||||
break;
|
||||
default:
|
||||
audio_playMusic(track[rand() % tracks], -1);
|
||||
|
|
|
@ -2448,7 +2448,11 @@ static void game_showGameOver()
|
|||
screen_clear(black);
|
||||
SDL_Delay(1000);
|
||||
|
||||
#ifdef OLD_MUSIC
|
||||
audio_playMusic("music/Wybierak.mod", -1);
|
||||
#else
|
||||
audio_playMusic("music/death.ogg", -1);
|
||||
#endif
|
||||
|
||||
int x = (screen->w - gameover->w) / 2;
|
||||
int y = (screen->h - gameover->h) / 2;
|
||||
|
|
|
@ -1318,7 +1318,11 @@ static void intermission_doOptions(SDL_Surface *optionsSurface, int x, int y)
|
|||
if (game_collision(engine.cursor_x + 13, engine.cursor_y + 13, 6, 6, x + 187, y + 92, 45, 22))
|
||||
{
|
||||
engine.useMusic = 1;
|
||||
#ifdef OLD_MUSIC
|
||||
audio_playMusic("music/3DParadise.mod", -1);
|
||||
#else
|
||||
audio_playMusic("music/through_space.ogg", -1);
|
||||
#endif
|
||||
}
|
||||
|
||||
if (game_collision(engine.cursor_x + 13, engine.cursor_y + 13, 6, 6, x + 248, y + 92, 45, 22))
|
||||
|
@ -1500,7 +1504,11 @@ int intermission()
|
|||
}
|
||||
|
||||
if ((engine.useAudio) && (engine.useMusic))
|
||||
#ifdef OLD_MUSIC
|
||||
audio_playMusic("music/3DParadise.mod", -1);
|
||||
#else
|
||||
audio_playMusic("music/through_space.ogg", -1);
|
||||
#endif
|
||||
|
||||
/// Retain "%s" as-is. It is replaced with the current system name.
|
||||
snprintf(string, STRMAX_SHORT, _("System : %s"), game_systemNames[game.system]);
|
||||
|
|
|
@ -924,7 +924,11 @@ static int mission_revealObjectives()
|
|||
aliens[ALIEN_KLINE].y = player.y;
|
||||
aliens[ALIEN_KLINE].flags |= FL_IMMORTAL | FL_NOFIRE;
|
||||
player_setTarget(ALIEN_KLINE);
|
||||
#ifdef OLD_MUSIC
|
||||
audio_playMusic("music/TranceGeneration.mod", -1);
|
||||
#else
|
||||
audio_playMusic("music/last_cyber_dance.ogg", -1);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
|
12
src/title.c
12
src/title.c
|
@ -313,7 +313,11 @@ int title_show()
|
|||
player_flushInput();
|
||||
engine.keyState[KEY_FIRE] = engine.keyState[KEY_ALTFIRE] = 0;
|
||||
|
||||
#ifdef OLD_MUSIC
|
||||
audio_playMusic("music/Platinum.mod", 1);
|
||||
#else
|
||||
audio_playMusic("music/walking_among_androids.ogg", 1);
|
||||
#endif
|
||||
|
||||
while (!engine.done)
|
||||
{
|
||||
|
@ -510,7 +514,11 @@ int title_show()
|
|||
|
||||
if (engine.useMusic)
|
||||
{
|
||||
#ifdef OLD_MUSIC
|
||||
audio_playMusic("music/Platinum.mod", 1);
|
||||
#else
|
||||
audio_playMusic("music/walking_among_androids.ogg", 1);
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -643,7 +651,11 @@ void title_showCredits()
|
|||
|
||||
screen_drawBackground();
|
||||
|
||||
#ifdef OLD_MUSIC
|
||||
audio_playMusic("music/Solace.s3m", 1);
|
||||
#else
|
||||
audio_playMusic("music/rise_of_spirit.ogg", 1);
|
||||
#endif
|
||||
|
||||
fp = fopen("data/credits.txt", "rb");
|
||||
|
||||
|
|
Loading…
Reference in New Issue