Renamed "bRect" to "LinkedRect".
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1ba51f0e58
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6a463ab8f5
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@ -254,7 +254,7 @@ void engine_resetLists()
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{
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{
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Object *ob, *ob2;
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Object *ob, *ob2;
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Collectable *c1, *c2;
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Collectable *c1, *c2;
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bRect *r1, *r2;
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LinkedRect *r1, *r2;
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ob = engine.bulletHead->next;
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ob = engine.bulletHead->next;
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while(ob != NULL)
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while(ob != NULL)
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@ -35,7 +35,7 @@ SDL_Surface *gfx_messageBox;
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void gfx_init()
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void gfx_init()
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{
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{
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screen_bufferHead = new bRect;
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screen_bufferHead = new LinkedRect;
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screen_bufferHead->next = NULL;
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screen_bufferHead->next = NULL;
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screen_bufferTail = screen_bufferHead;
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screen_bufferTail = screen_bufferHead;
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@ -28,8 +28,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "gfx.h"
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#include "gfx.h"
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SDL_Surface *screen;
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SDL_Surface *screen;
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bRect *screen_bufferHead;
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LinkedRect *screen_bufferHead;
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bRect *screen_bufferTail;
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LinkedRect *screen_bufferTail;
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void screen_blit(SDL_Surface *image, int x, int y)
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void screen_blit(SDL_Surface *image, int x, int y)
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{
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{
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@ -56,7 +56,7 @@ void screen_drawBackground()
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void screen_addBuffer(int x, int y, int w, int h)
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void screen_addBuffer(int x, int y, int w, int h)
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{
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{
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bRect *rect = new bRect;
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LinkedRect *rect = new LinkedRect;
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rect->next = NULL;
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rect->next = NULL;
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rect->x = x;
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rect->x = x;
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@ -70,8 +70,8 @@ void screen_addBuffer(int x, int y, int w, int h)
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void screen_flushBuffer()
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void screen_flushBuffer()
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{
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{
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bRect *prevRect = screen_bufferHead;
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LinkedRect *prevRect = screen_bufferHead;
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bRect *rect = screen_bufferHead;
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LinkedRect *rect = screen_bufferHead;
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screen_bufferTail = screen_bufferHead;
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screen_bufferTail = screen_bufferHead;
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while (rect->next != NULL)
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while (rect->next != NULL)
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@ -88,8 +88,8 @@ void screen_flushBuffer()
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void screen_unBuffer()
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void screen_unBuffer()
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{
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{
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bRect *prevRect = screen_bufferHead;
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LinkedRect *prevRect = screen_bufferHead;
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bRect *rect = screen_bufferHead;
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LinkedRect *rect = screen_bufferHead;
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screen_bufferTail = screen_bufferHead;
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screen_bufferTail = screen_bufferHead;
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while (rect->next != NULL)
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while (rect->next != NULL)
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@ -26,8 +26,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "structs.h"
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#include "structs.h"
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extern SDL_Surface *screen;
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extern SDL_Surface *screen;
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extern bRect *screen_bufferHead;
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extern LinkedRect *screen_bufferHead;
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extern bRect *screen_bufferTail;
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extern LinkedRect *screen_bufferTail;
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void screen_blit(SDL_Surface *image, int x, int y);
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void screen_blit(SDL_Surface *image, int x, int y);
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void screen_blitText(int i);
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void screen_blitText(int i);
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@ -78,12 +78,12 @@ typedef struct TextObject_ {
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} TextObject;
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} TextObject;
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typedef struct bRect_ {
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typedef struct LinkedRect_ {
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int x, y, w, h;
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int x, y, w, h;
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struct bRect_ *next;
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struct LinkedRect_ *next;
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} bRect;
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} LinkedRect;
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typedef struct Planet_ {
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typedef struct Planet_ {
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