Make makefile more similar to the one of Blobwars.
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43
makefile
43
makefile
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@ -1,4 +1,5 @@
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CFLAGS = `sdl-config --cflags` -Wall -DLINUX
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CFLAGS ?= -O2 -Wall -g
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CFLAGS += `sdl-config --cflags` -DLINUX
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LIBS = `sdl-config --libs` -lSDL_mixer -lSDL_image
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OBJS = ai.o aliens.o audio.o bullets.o cargo.o collectable.o comms.o debris.o events.o explosions.o game.o globals.o graphics.o init.o intermission.o loadSave.o messages.o misc.o missions.o player.o resources.o script.o shop.o Starfighter.o title.o unpack.o weapons.o
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@ -6,13 +7,16 @@ VERSION = 1.1
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PROG = starfighter
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PACK = starfighter.pak
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DOCS = docs/*
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DATA = data/* gfx/* music/* sound/*
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DATA = data gfx music sound
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DATAFILES = data/* gfx/* music/* sound/*
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USEPACK ?= 1
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BINDIR = /usr/games/
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DATADIR = /usr/share/games/parallelrealities/
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DOCDIR = /usr/share/doc/starfighter/
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PREFIX ?= /usr
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BINDIR ?= $(PREFIX)/games/
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DATADIR ?= $(PREFIX)/share/games/parallelrealities/
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DOCDIR ?= $(PREFIX)/share/doc/$(PROG)/
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# top-level rule to create the program.
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ALL = $(PROG)
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ifeq ($(USEPACK), 1)
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@ -33,25 +37,24 @@ $(PROG): $(OBJS)
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clean:
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$(RM) $(OBJS) $(ALL)
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distclean:
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$(RM) $(PROG)
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# install
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install: $(ALL)
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mkdir -p $(DATADIR)
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strip $(PROG)
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install -o root -g games -m 755 $(PROG) $(BINDIR)$(PROG)
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ifeq ($(USEPACK), 1)
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install -o root -g games -m 644 $(DATA) $(DATADIR)
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else
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install -o root -g games -m 644 $(PACK) $(DATADIR)$(PACK)
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endif
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cp $(DOCS) $(DOCDIR)
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mkdir -p $(DESTDIR)$(BINDIR)
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mkdir -p $(DESTDIR)$(DATADIR)
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mkdir -p $(DESTDIR)$(DOCDIR)
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$(PACK): pack.py $(DATA)
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./pack.py $(PACK) $(DATA)
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install -m 755 $(PROG) $(DESTDIR)$(BINDIR)$(PROG)
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ifeq ($(USEPACK), 1)
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install -m 644 $(PACK) $(DESTDIR)$(DATADIR)$(PACK)
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else
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cp -pr $(DATA) $(DESTDIR)$(DATADIR)
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endif
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cp -p $(DOCS) $(DESTDIR)$(DOCDIR)
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$(PACK): pack.py $(DATAFILES)
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./pack.py $(PACK) $(DATAFILES)
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unpack: unpack.py
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./unpack.py $(PACK)
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.PHONY: all clean distclean unpack
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.PHONY: all clean install unpack
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