diff --git a/data/brief1.txt b/data/brief1.txt index 8449448..8d68f9d 100644 --- a/data/brief1.txt +++ b/data/brief1.txt @@ -2,9 +2,9 @@ Krass Tyler FACE_KRASS Hey, boy! You still owe me money for the Firefly I stole for you! But instead, I want you to go to the WEAPCO training ground and destroy all the craft there. FACE_CHRIS -Wait, I contracted YOU to do that job! +Oh? That's the job I contracted you to do, was it not? FACE_KRASS I know, but you will still owe me money for the Firefly. Do this job, and also collect $500, and we will call it quits. And if you die... Well, I guess the ship was not worth stealing! HA HA HA!! FACE_CHRIS -... +As usual, you take me too lightly, Krass. Very well. diff --git a/data/brief10.txt b/data/brief10.txt index 61de4cc..bb4edb4 100644 --- a/data/brief10.txt +++ b/data/brief10.txt @@ -1,7 +1,7 @@ Phoebe Lexx FACE_CHRIS -A WEAPCO scientist just fled in an escape pod, I'm going after them. +A WEAPCO scientist just ran off in an escape pod. I'm going after him. FACE_PHOEBE Do you need some backup? FACE_CHRIS -No, they've headed into an asteroid belt so I'm going to have to try and trace their signal. Having two of us there would just complicate matters. Stay put and help Sid. +Nah, that would just complicate the search. diff --git a/data/brief11.txt b/data/brief11.txt index cb28eba..a7ea4c0 100644 --- a/data/brief11.txt +++ b/data/brief11.txt @@ -1,11 +1,9 @@ Phoebe Lexx -FACE_CHRIS -I've received word that a rebellion is underway thanks to the slave being rescued. -FACE_PHOEBE -WEAPCO have an automated mining ship in orbit around Elamale. I suggest we take it out and cause confusion. -FACE_CHRIS -It seems too easy. Something's not right here. -FACE_PHOEBE -This is WEAPCO's blind spot. I say we hit it now and hit it hard. FACE_SID -It'll work, but I don't like the look of it either. +I've received word that the slaves we rescued have started a rebellion. Looks like the plan worked. +FACE_PHOEBE +WEAPCO has an automated mining ship in orbit around Elamale. How about we take it out and cause some confusion? +FACE_CHRIS +I like that idea. +FACE_SID +It'll work, but be careful. diff --git a/data/brief13.txt b/data/brief13.txt index c958747..54d9aa0 100644 --- a/data/brief13.txt +++ b/data/brief13.txt @@ -1,11 +1,11 @@ Phoebe Lexx FACE_PHOEBE I've located my sister's ship currently in orbit around Odeon. She's ignoring my hails though. -FACE_CHRIS -Odeon's a heavy controlled WEAPCO research planet. Sounds like she's planning some mass destruction. FACE_SID -I don't think so. I've just pin pointed her to be freely travelling with a WEAPCO flight group. +Something's off here. She seems to be travelling freely with a WEAPCO group. FACE_CHRIS -Sounds like your sister may have turned traitor. +Do you think she's turned traitor? +FACE_PHOEBE +No way. She hates WEAPCO with a passion. FACE_SID -Sounds more like she's been brainwashed. WEAPCO were developing a new AI training program. We'd better rescue her! +She must be under some kind of mind control. I've heard of WEAPCO developing a new "AI training program" recently. We'd better rescue her! diff --git a/data/brief14.txt b/data/brief14.txt index 615e5cc..dc404b5 100644 --- a/data/brief14.txt +++ b/data/brief14.txt @@ -1,5 +1,5 @@ Sid Wilson FACE_SID -A rebel group in this sector has organised a counter strike. If we can help them secure a victory it will be a real boost to morale. +A rebel group has organized a counter strike. If we can help them secure a victory it will be a real boost to morale. FACE_CHRIS -We can lend a hand, but we'll have to make sure those stolen WEAPCO craft aren't destroyed. That won't help at all. +Awesome! I'm on it! diff --git a/data/brief15.txt b/data/brief15.txt index 182413f..a00a6f4 100644 --- a/data/brief15.txt +++ b/data/brief15.txt @@ -2,6 +2,6 @@ Sid Wilson FACE_SID Seems like taking out that WEAPCO mining ship wasn't such a good idea. The Ore it collected from those asteroids is needed in weapon production. FACE_CHRIS -I'll go mine some myself. +I guess I'll have to mine some myself, then. FACE_SID Be careful, Chris. Your weapons weren't designed for that sort of work and could have some devastating results. diff --git a/data/brief16.txt b/data/brief16.txt index 6a0cb22..360b37d 100644 --- a/data/brief16.txt +++ b/data/brief16.txt @@ -1,9 +1,5 @@ Krass Tyler FACE_CHRIS -I need you to help us out with something. In order to give the rebellion here a chance we're taking out key WEAPCO plants. -FACE_KRASS -...and you want me to help you create a diversion whilst your friends hit the installations. -FACE_CHRIS -Exactly. +Hey, Krass! I need you to help us out with something. Phoebe and Ursula are taking out key WEAPCO plants. Can you help me create a diversion? FACE_KRASS Sure, I can help you out, boy. But I'll be needing my fee... diff --git a/data/brief17.txt b/data/brief17.txt index 87afc24..1f4f22c 100644 --- a/data/brief17.txt +++ b/data/brief17.txt @@ -1,9 +1,7 @@ Ursula Lexx FACE_URSULA I've remembered something. WEAPCO are transporting some high level personnel to Poswic. -FACE_CHRIS -This could be really important to our success in Sol. Sid, we'll need you to disable that ship. FACE_SID -Agreed. Just provide me with enough cover and I'll get straight to it. +This could be really important to our success in Sol. I'll need some cover so I can disable that ship. FACE_CHRIS -We'll have to take out any communications as soon as we intercept that ship. We can't have them reporting back to WEAPCO. +Got it. diff --git a/data/brief18.txt b/data/brief18.txt index 2bb0d19..1ccdeb8 100644 --- a/data/brief18.txt +++ b/data/brief18.txt @@ -1,7 +1,7 @@ Phoebe Lexx FACE_CHRIS -Phoebe, I need you to keep an eye on things here! I'm going after that ship! +Phoebe, I need you to keep an eye on things here. I'm going after that ship! FACE_PHOEBE -It's too late, you'll never catch up with it! Let it go! We'll find another way! +Are you sure you can catch up to it? FACE_CHRIS -No way! One reason I chose the Firefly was for its speed! I'll see you soon. +Is that a challenge? Heh heh, don't worry about it. One thing that's really nice about the Firefly is its speed. I'll see you in a bit. diff --git a/data/brief19.txt b/data/brief19.txt index 7623ac2..20b8c5d 100644 --- a/data/brief19.txt +++ b/data/brief19.txt @@ -1,9 +1,9 @@ Sid Wilson -FACE_CHRIS +FACE_SID We've got to start from the outside and work our way in. That will give us less chance of being flanked during the final operation. FACE_PHOEBE Gotcha. FACE_URSULA Okay. -FACE_SID -Agreed. +FACE_CHRIS +Alright. diff --git a/data/brief20.txt b/data/brief20.txt index 7623ac2..20b8c5d 100644 --- a/data/brief20.txt +++ b/data/brief20.txt @@ -1,9 +1,9 @@ Sid Wilson -FACE_CHRIS +FACE_SID We've got to start from the outside and work our way in. That will give us less chance of being flanked during the final operation. FACE_PHOEBE Gotcha. FACE_URSULA Okay. -FACE_SID -Agreed. +FACE_CHRIS +Alright. diff --git a/data/brief21.txt b/data/brief21.txt index 7623ac2..20b8c5d 100644 --- a/data/brief21.txt +++ b/data/brief21.txt @@ -1,9 +1,9 @@ Sid Wilson -FACE_CHRIS +FACE_SID We've got to start from the outside and work our way in. That will give us less chance of being flanked during the final operation. FACE_PHOEBE Gotcha. FACE_URSULA Okay. -FACE_SID -Agreed. +FACE_CHRIS +Alright. diff --git a/data/brief22.txt b/data/brief22.txt index e8dcf00..07ec4c8 100644 --- a/data/brief22.txt +++ b/data/brief22.txt @@ -1,9 +1,9 @@ -Phoebe and Ursula -FACE_CHRIS -WEAPCO have set up a highly dangerous defense line between Saturn and Uranus. I'll need your help to take it out. +Sid Wilson +FACE_SID +WEAPCO have set up a highly dangerous defense line between Saturn and Uranus. We'll need to take it out. FACE_PHOEBE What kind of defense system? -FACE_CHRIS +FACE_SID Several mobile Energy Ray cannons, not unlike the weapon used by the Star Killer back in Spirit. FACE_URSULA Best check my ejection system then! diff --git a/data/brief23.txt b/data/brief23.txt index 5bf0e97..4d8c3e4 100644 --- a/data/brief23.txt +++ b/data/brief23.txt @@ -1,9 +1,7 @@ Sid Wilson FACE_SID -Whilst you were gone I picked up a distress call coming from around Jupiter. +While you were gone I picked up a distress call coming from around Jupiter. FACE_URSULA -Who would be sending out a distress call within Sol??? -FACE_PHOEBE -The whole thing stinks if you ask me. +Who would be sending out a distress call within Sol? FACE_CHRIS -Still, we should investigate. Too many people have died as a result of that blasted corporation! +Let's check it out. Even if it's a trap, I think we can handle it. diff --git a/data/brief24.txt b/data/brief24.txt index 100ab4b..a7492a4 100644 --- a/data/brief24.txt +++ b/data/brief24.txt @@ -1,5 +1,5 @@ Sid Wilson FACE_SID -Chris, we've got a small problem. WEAPCO have mined the asteroid belt in the system. We'll need to clear a way through! +Chris, we've got a small problem. WEAPCO has a minefield in the asteroid belt. We'll need you to clear a way through. FACE_CHRIS -Fine. You guys stay behind. It's too risky having so many of us out there with all those mines and asteroids floating about. I'll radio in once I've cleared a safe path... +Alright. I'll radio in once I've cleared a safe path. diff --git a/data/brief3.txt b/data/brief3.txt index 5bc0549..5756fae 100644 --- a/data/brief3.txt +++ b/data/brief3.txt @@ -1,10 +1,10 @@ Sid Wilson FACE_CHRIS -Missile boats?!! +Missile boats? FACE_SID Yeah, looks like WEAPCO has decided that in order to gain better control of Spirit they'll have to bring out the big guns! FACE_CHRIS -Any more information? Did you manage to get the analysis of that last wing we avoided? +Wow! Any more information on them? FACE_SID -A single missile boats carries enough rockets to level most major cities! Try not to face them head-on and keep your distance! +A single missile boats carries enough rockets to level most major cities. Try not to face them head-on and keep your distance. diff --git a/data/brief4.txt b/data/brief4.txt index e69fb09..24c82e5 100644 --- a/data/brief4.txt +++ b/data/brief4.txt @@ -4,5 +4,5 @@ We're going to have to clear the mine field that's been building up here recentl FACE_CHRIS Any fighters? FACE_SID -Not at the moment, but that doesn't mean they won't turn up! Be very careful of those mines! They'll only explode when they encounter a ship that's not transmitting a WEAPCO signal! Shoot them down if they get in your way. +Not at the moment, but that doesn't mean they won't turn up. Be very careful of those mines! They'll only explode when they encounter a ship that's not transmitting a WEAPCO signal. Shoot them down if they get in your way. diff --git a/data/brief5.txt b/data/brief5.txt index 2bd8d51..30c4c3d 100644 --- a/data/brief5.txt +++ b/data/brief5.txt @@ -1,7 +1,7 @@ Sid Wilson FACE_SID -CHRIS!!!! We've got a major problem here!!! WEAPCO have decided to retaliate!! But they've decided it'll take too long to hunt you down so instead they're going to destroy Spirit! The explosion will destroy everything in the system!! You've only got about 3 minutes to destroy the frigate before it's in range! +CHRIS! We've got a major problem here! WEAPCO has decided to stop our resistance by destroying Spirit! The explosion will incinerate everything in the system! You've only got about 3 minutes to destroy the frigate before it's in range! FACE_CHRIS -DAMN! +Damn! I'll get right on that, then! FACE_SID We're all counting on you, Chris! But just remember - They didn't call that thing "Star Killer" just because it sounded nice! diff --git a/data/brief6.txt b/data/brief6.txt index e6fe953..49236e4 100644 --- a/data/brief6.txt +++ b/data/brief6.txt @@ -1,7 +1,7 @@ Sid Wilson -FACE_CHRIS -WEAPCO has many slaves in this system. If we free a large number of them, it might help to spark a rebellion movement. FACE_SID -Attacking the ore mines directly would be dangerous. You'd be better off intercepting slave transports. What you'll have to do is fly around and see if you can intercept a WEAPCO patrol. Of course, they might not be escorting any slave units, so be careful! +WEAPCO has many slaves in this system. If we free a large number of them, it might help to spark a rebellion. I estimate that we will need to rescue around 250 to make a difference. FACE_CHRIS -I estimate that we will need to rescue around 250 to make a difference. +Most of the slaves are working in ore mines, aren't they? +FACE_SID +Yes, but attacking the ore mines directly would be dangerous. You'd be better off intercepting slave transports. What you'll have to do is fly around and see if you can intercept a WEAPCO patrol. Of course, they might not be escorting any slave units, so be careful! diff --git a/data/brief7.txt b/data/brief7.txt index 32dd961..0be1510 100644 --- a/data/brief7.txt +++ b/data/brief7.txt @@ -1,11 +1,7 @@ (unknown) FACE_PHOEBE -Help!! This is an SOS!! Can anyone hear me??! I was intercepted by a large WEAPCO force near Nerod! I'm in need of assistance!! -FACE_CHRIS -I don't think we can help, it would attract far too much attention. +Help! This is an SOS! Can anyone hear me?! I was intercepted by a large WEAPCO force near Nerod! I'm in need of assistance! FACE_SID -Chris, our mission is to save lives. +You should probably go help her out, Chris. FACE_CHRIS -Yes, but this could be a trap! -FACE_SID -WEAPCO are building up a large force in that area. We need to put a stop to it now, so we may as well do her a favour. +Obviously. diff --git a/data/brief8.txt b/data/brief8.txt index 3270644..5361fbe 100644 --- a/data/brief8.txt +++ b/data/brief8.txt @@ -1,9 +1,5 @@ Sid Wilson FACE_SID -I've just received another SOS. This one is coming from a supply craft that is under attack. +I've just received another SOS. This one is coming from a supply craft carrying essential medical supplies. FACE_CHRIS -What's it carrying? -FACE_SID -A bit of everything, including some highly radioactive materials. It's not unlikely that as a result of the explosion some planets could be put into a life threatening situation. -FACE_CHRIS -I'll get on it. +I'm on it. diff --git a/data/brief9.txt b/data/brief9.txt index 67b859e..cbd4647 100644 --- a/data/brief9.txt +++ b/data/brief9.txt @@ -1,11 +1,9 @@ Sid Wilson FACE_SID -I need some resources before we leave, it'll make life a lot easier in Mordor. Problem is that the parts are property of WEAPCO. -FACE_PHOEBE -Can't we just salvage some from previous encounters? -FACE_SID -No, even if we manage to find them in all that space, they'll probably be too heavily damaged to be of any use. +I need some resources before we leave, it'll make life a lot easier in Mordor. Problem is that the parts are hoarded by WEAPCO. FACE_CHRIS -We'll need to capture some WEAPCO supply craft then. +Where can we get the parts, then? FACE_SID -Looks like I'm coming with you on this one! +There's a big shipment of them nearby. I can disable the supply craft carrying them; I just need you to give me some cover while I do it. +FACE_CHRIS +You got it! diff --git a/data/cutscene0.dat b/data/cutscene0.dat index e0d069c..38798bf 100644 --- a/data/cutscene0.dat +++ b/data/cutscene0.dat @@ -17,13 +17,11 @@ gfx/spirit.jpg 13 2 -100 -550 3 14 2 -100 -550 3 --1 -Whilst escaping with his newly acquired Firefly, Chris Bainfield is intercepted by a WEAPCO patrol... +FACE_NONE +While escaping with his newly acquired Firefly, Chris Bainfield is intercepted by a WEAPCO patrol... FACE_CHRIS -Damn these things are persistant! Human pilots would have given up by now! +Damn, these things just won't give up, will they? FACE_CHRIS -I'm getting too close my the my rendezvous point. If I don't shake these guys soon then everything could be over before it begins! +What a dilemma! I'm not all that familiar with this ship's controls, but I can't let this patrol reach my rendezvous point... FACE_CHRIS -This is hopeless! I've got no choice - Even though I'm unfamiliar with this craft I'm going to have to fight them! --1 -@none@ +I guess I'll have to fight them, then. Let's see what this ship can do! diff --git a/data/cutscene1.dat b/data/cutscene1.dat index b4cd1ff..0de442f 100644 --- a/data/cutscene1.dat +++ b/data/cutscene1.dat @@ -17,15 +17,13 @@ gfx/sol.jpg 13 2 -800 -550 -3 14 2 -800 -550 -3 --1 +FACE_NONE A few hours later, in the Sol system, news has already spread of Chris Bainfield's heroic actions. The commander of WEAPCO's navy considers his options. FACE_KLINE The Emperor will not be pleased! Spirit is now a free star system thanks to that interfering rebel pilot! FACE_KLINE It was reported that he was able to take down one of our most powerful frigates in under 3 minutes! FACE_KLINE -Talent like that does not appear everyday. He would be a perfect candidate for our new AI training program! +Talent like that does not appear every day. He would be a perfect candidate for our new AI training program! FACE_KLINE What a pity I must kill him... --1 -@none@ diff --git a/data/cutscene2.dat b/data/cutscene2.dat index 4456440..13fe0bb 100644 --- a/data/cutscene2.dat +++ b/data/cutscene2.dat @@ -20,20 +20,14 @@ gfx/spirit.jpg FACE_SID We're nearly ready to make the jump to Eyananth. FACE_CHRIS -That system is supposed to be full of slaves working under WEAPCO. +Aren't there a lot of WEAPCO slaves in this system? FACE_SID Correct. It's got one of the highest mortality rates in the galaxy. FACE_CHRIS -We know what we have to do there then. +Well, that's no good! We'll have to do something about that, then. FACE_SID -Just remember Chris that we won't be in Spirit anymore and travelling around could be dangerous. -FACE_CHRIS -So I'm going to run the risk of meeting WEAPCO patrols and convoys? -FACE_SID -Precisely. +Just remember that we won't be in Spirit anymore and you may run into WEAPCO patrols while travelling. FACE_CHRIS We may actually be able to use that to our advantage. You thinking what I'm thinking? FACE_SID I sure am. I'll come up with a plan of action. --1 -@none@ diff --git a/data/cutscene3.dat b/data/cutscene3.dat index 215b73a..6e7b78d 100644 --- a/data/cutscene3.dat +++ b/data/cutscene3.dat @@ -20,18 +20,16 @@ gfx/eyananth.jpg FACE_PHOEBE Nice head gear! You shop at the same place as me, huh? FACE_CHRIS -What the hell were you doing?! You could have gotten yourself killed! +More importantly, what were you doing out there? You're lucky I was around! FACE_PHOEBE -I'm looking for my sister. She vanished about a week ago. I was scouting the area when I was attacked. +I'm looking for my sister. She vanished about a week ago. FACE_PHOEBE Hey! Wait a moment! You're that rebel from Spirit! I think you're so cool! Can I come with you? FACE_CHRIS -No way! You'd be too much of a liability! +Extra firepower? I wouldn't mind one bit! What do you think, Sid? FACE_SID -Chris, I think we could use the extra firepower to be honest. And I'm interested in studying her homing missile launcher. +I agree. I'm also interested in studying her homing missile launcher; it could come in handy. FACE_CHRIS -Alright. But just don't get in the way. --1 +In that case, welcome aboard! +FACE_NONE Phoebe Lexx will now join you as a Wingmate. However, she will not be available on certain missions. --1 -@none@ diff --git a/data/cutscene4.dat b/data/cutscene4.dat index 9482192..1b2623a 100644 --- a/data/cutscene4.dat +++ b/data/cutscene4.dat @@ -17,25 +17,19 @@ gfx/eyananth.jpg 13 -1 0 0 0 14 -1 0 0 0 -FACE_PHOEBE +FACE_SID Chris, what happened?! Are you okay?! FACE_CHRIS We took down the WEAPCO mining vessel and then I was jumped by a man claiming to be Kline Kethlan. FACE_SID I've heard of him. He's the Commander of WEAPCO's naval forces. One of the best pilots they ever had. FACE_CHRIS -He did put up one hell of a fight. He didn't stick around for long, though. I guess he was just testing me. +He did put up one hell of a fight! He didn't stick around for long, though. I guess he was just testing me. FACE_CHRIS -We've still got a job to do. What did you find out about Mordor? +Anyway, what's the scoop on Mordor, Sid? FACE_SID -It's home to one of WEAPCO's main research facilities. They are testing some new fighter craft at the moment. +Well, it seems WEAPCO is testing some new fighter craft there. We should destroy it to thwart its development. FACE_CHRIS -We should try and either destroy or capture that craft. -FACE_SID -Destroying it would be best. Word has also spread of your work and a small uprising has begun. -FACE_CHRIS -Then we'll help them. And after that we head to Sol. +Sounds like a plan. FACE_PHOEBE I wonder if my sister will be here... --1 -@none@ diff --git a/data/cutscene5.dat b/data/cutscene5.dat index 58755d7..41ba588 100644 --- a/data/cutscene5.dat +++ b/data/cutscene5.dat @@ -24,12 +24,8 @@ I've had a look at the implants and they should be easy to remove. She'll just h FACE_CHRIS Will she be able to tell us anything useful? FACE_SID -We'll have to wait for her memory to come back. She might not be able to remember anything she did whilst the implants were in. +We'll have to wait for her memory to come back. She might not be able to remember anything she did while the implants were in. FACE_SID She'll still be able to pilot a ship though. -FACE_CHRIS -Good. The closer to Sol we get, the more resistance we'll face. --1 +FACE_NONE Ursula Lexx will now join you as a Wingmate. However, like Phoebe, she will not be available on certain missions. --1 -@none@ diff --git a/data/cutscene6.dat b/data/cutscene6.dat index 4a262f5..6713c12 100644 --- a/data/cutscene6.dat +++ b/data/cutscene6.dat @@ -20,18 +20,10 @@ gfx/mordor.jpg FACE_CHRIS Sorry folks, we just lost our bargaining chip. FACE_SID -Knowing how cut throat WEAPCO are I doubt it would have made a difference anyway. +Knowing how cut throat WEAPCO is I doubt it would have made a difference anyway. FACE_CHRIS -Sol is going to be difficult. I didn't want to have to fight all the way in from the outside. -FACE_URSULA -Something else I remember is that they have a lot of heavy defenses around the outer planets. +Sol is going to be difficult. I've heard they have a lot of heavy defenses on the outer planets. FACE_PHOEBE We'll have to start there then. -FACE_CHRIS -We'll not have much time. The longer we hang around the more time they will have to get organised before the final strike. FACE_SID -The forces here are likely to be unlike anything we've met so far. Just be careful everyone. -FACE_CHRIS -... --1 -@none@ +The forces here will be unlike anything we've met so far. Just be careful, everyone. diff --git a/data/script11.txt b/data/script11.txt index 3da9b68..026f279 100644 --- a/data/script11.txt +++ b/data/script11.txt @@ -8,7 +8,7 @@ Ummm... something about this doesn't look right! They should be offering more re FACE_PHOEBE -1 0 -DAMMIT! It's a trap!! Come on, Chris, we have to leave NOW!! +DAMMIT! It's a trap! Come on, Chris, we have to leave NOW!! -7 -1 diff --git a/data/script13.txt b/data/script13.txt index 13de228..e4efb6e 100644 --- a/data/script13.txt +++ b/data/script13.txt @@ -8,19 +8,19 @@ Unidentified craft sighted. Will proceed to destroy all targets. FACE_CHRIS -1 0 -Oh, fantastic! She's got one of those homing missile launchers too! Any advice, Phoebe?? +Looks like she's got one of those homing missile launchers too! Any advice, Phoebe? 14 FACE_PHOEBE -1 0 -Just try and dodge them!! +Just try and dodge them! 180 FACE_SID -1 0 -Chris!! Ursula's running away! +Chris! Ursula's running away! 195 -1 diff --git a/data/script16.txt b/data/script16.txt index 020b9b5..6861e25 100644 --- a/data/script16.txt +++ b/data/script16.txt @@ -2,7 +2,7 @@ FACE_CHRIS -1 0 -Nice ship... +Nice ship! 7 FACE_KRASS diff --git a/data/script17.txt b/data/script17.txt index 7b23c78..812e242 100644 --- a/data/script17.txt +++ b/data/script17.txt @@ -1,8 +1,8 @@ 90 -FACE_CHRIS +FACE_SID 14 128 -DAMMIT!!! It's getting away!! We've got to stop it!! +DAMMIT! It's getting away! We've got to stop it! 0 diff --git a/data/script22.txt b/data/script22.txt index cf407c6..be940a2 100644 --- a/data/script22.txt +++ b/data/script22.txt @@ -2,7 +2,7 @@ FACE_SID -1 0 -Chris! Another two of those ray cannons just arrived in your sector!! +Chris! Another two of those ray cannons just arrived in your sector! 45 -1 @@ -20,7 +20,7 @@ Chris! Another two of those ray cannons just arrived in your sector!! FACE_SID -1 0 -Two more!!!! +Two more! 90 -1 diff --git a/data/script23.txt b/data/script23.txt index 73d0e5e..905960d 100644 --- a/data/script23.txt +++ b/data/script23.txt @@ -8,13 +8,13 @@ FACE_URSULA -1 0 -It's a trap!! My God! It's Tyler!!! +It's a trap! My God! It's Tyler! 8 FACE_CHRIS -1 0 -Tyler?! What's going on??? +Krass? I never expected you to turn traitor. 14 FACE_KRASS @@ -29,16 +29,22 @@ I'm a mercenary, what do you expect?! WEAPCO hired me to do a job, just like you @none@ 20 +FACE_CHRIS +-1 +0 +Good point. I guess I was a fool to expect anything else. + +25 FACE_KRASS -1 0 Now if you'll assist me in dying quickly, I have a cheque to earn, boy... -25 +30 FACE_CHRIS -1 0 -STOP CALLING ME "BOY"!!! +I have a name, you know. Do you remember it? 45 -1 diff --git a/data/script25.txt b/data/script25.txt index 1461b25..0604dc7 100644 --- a/data/script25.txt +++ b/data/script25.txt @@ -8,6 +8,6 @@ That's far enough, Bainfield. You've been lucky so far, but your luck is about t FACE_CHRIS -1 0 -I didn't come this far to lose now, Kethlan! +Yeah, right! Like I'd lose to you after coming this far! 0 diff --git a/data/script26.txt b/data/script26.txt index 96374ee..5795fb9 100644 --- a/data/script26.txt +++ b/data/script26.txt @@ -2,7 +2,7 @@ FACE_CHRIS -1 0 -WEAPCO is finished, Kethlan! You have nowhere to run, nowhere to hide, and no one to help you. +WEAPCO is finished, Kline! You have nowhere to run, nowhere to hide, and no one to help you. 8 FACE_KLINE diff --git a/data/script7.txt b/data/script7.txt index f54f9bd..9c15b97 100644 --- a/data/script7.txt +++ b/data/script7.txt @@ -2,6 +2,6 @@ FACE_PHOEBE -1 0 -Hey, over here!! Destroy the tug so I can break free!! +Hey, over here! Destroy this tug so I can break free! 0 diff --git a/data/script8.txt b/data/script8.txt index a55658d..df7e490 100644 --- a/data/script8.txt +++ b/data/script8.txt @@ -20,19 +20,19 @@ Just a few minutes! FACE_CREW 19 -16 -Alright! We've got the weapons working again!!! Okay, now to look at the engines! +Alright! We've got the weapons working again! Now to look at the engines... 80 FACE_CREW 19 16 -DAMN!!! The guns are offline again! What you guys doing back there?!!! +DAMN! The guns are offline again! What you guys doing back there?! 100 FACE_CREW 19 2048 -Chris, HELP!!! We've lost all system power!! We're a sitting duck out here! +Chris, HELP!! We've lost all system power! We're a sitting duck out here! 120 FACE_CREW @@ -50,7 +50,7 @@ Okay! We've fixed that one. We think we've found the problem with the engines to FACE_CREW -1 0 -Engines fixed!!! Let's move!!! +Engines fixed! Let's move! 180 -1 diff --git a/src/alien.cpp b/src/alien.cpp index a920c90..52482cc 100644 --- a/src/alien.cpp +++ b/src/alien.cpp @@ -1617,7 +1617,7 @@ void alien_destroy(object *alien, object *attacker) } if ((alien->classDef == CD_KRASS) && (attacker == &player)) - setRadioMessage(FACE_CHRIS, "My NAME is CHRIS!!!!!!!!", 1); + setRadioMessage(FACE_CHRIS, "The name's CHRIS, old-timer.", 1); if (alien->classDef == CD_KLINE) {