From 77349593201c1f520f59d985d3126bbe9e28840f Mon Sep 17 00:00:00 2001 From: Layla Marchant Date: Fri, 25 Dec 2020 19:02:37 -0500 Subject: [PATCH] Edited the readme a bit --- README.txt | 15 ++++++--------- 1 file changed, 6 insertions(+), 9 deletions(-) diff --git a/README.txt b/README.txt index 69095f6..51ca10e 100644 --- a/README.txt +++ b/README.txt @@ -24,19 +24,16 @@ compared to the original: project completed that work by adding music and replacing one non-libre graphic that got into version 1.2 by mistake. -* There are several gameplay changes. These changes were mostly done to - balance the game better. However, if you want the original experience, - "Classic" difficulty emulates it as closely as possible. - * Much of the dialog has been changed. There are various reasons for this; some of these include fixing bad writing, making the dialog match new music queues, and giving the characters more personality. -* In many places, the interface has been considerably improved. As an - example, the simplistic target arrow of the original has been replaced - with a system of several arrows, one for each ship. - -* Unicode and gettext translation support have been added. +* There are several gameplay changes. These changes were mostly done to + balance the game better. The original game is contained in the Classic + difficulty option, which is nearly identical to the original + experience. A few small differences (mainly old bugs that were not + left in) do exist, and they are explained on the following page: + https://pr-starfighter.github.io/old.html * Typing "humansdoitbetter" in the title screen no longer enables cheats. This is actually because the switch to SDL2 broke the original