From 775be7afb416290a7856935ee42a0eb4c61c5623 Mon Sep 17 00:00:00 2001 From: onpon4 Date: Thu, 26 Feb 2015 22:35:49 -0500 Subject: [PATCH] Fixed the player's 1 shield in Nightmare difficulty not being called low --- src/player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/player.cpp b/src/player.cpp index ae9643c..ddd5e85 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -51,7 +51,7 @@ void initPlayer() player.hit = 0; - engine.lowShield = (player.maxShield / 3); + engine.lowShield = (player.maxShield >= 3) ? (player.maxShield / 3) : 1; engine.averageShield = engine.lowShield + engine.lowShield; if (player.weaponType[1] == W_CHARGER)