diff --git a/src/intermission.c b/src/intermission.c index 26b670d..0d1cf3c 100644 --- a/src/intermission.c +++ b/src/intermission.c @@ -912,7 +912,7 @@ static void intermission_createMissionDetailSurface(SDL_Surface *comms, int miss y = intermission_renderDialog(comms, y, FS_CHRIS, string); /// Mission dialog: Spirit, Moebo (Sid Wilson) - strcpy(string, _("We're all counting on you, Chris! But just remember - They didn't call that thing \"Star Killer\" just because it sounded nice!")); + strcpy(string, _("We're all counting on you, Chris! But remember, they didn't call that thing \"Star Killer\" just because it sounded nice!")); y = intermission_renderDialog(comms, y, FS_SID, string); break; @@ -959,14 +959,14 @@ static void intermission_createMissionDetailSurface(SDL_Surface *comms, int miss y = intermission_renderDialog(comms, y, FS_SID, string); /// Mission dialog: Eyananth, Allez (Chris Bainfield) - strcpy(string, _("Alright, Tell 'em I'm on my way.")); + strcpy(string, _("Alright, tell 'em I'm on my way.")); y = intermission_renderDialog(comms, y, FS_CHRIS, string); break; case MISN_URUSOR: /// Mission dialog: Eyananth, Urusor (Sid Wilson) - strcpy(string, _("I need some resources before we leave, it'll make life a lot easier in Mordor. Problem is that WEAPCO hoards these parts.")); + strcpy(string, _("I need some resources before we leave. It'll make life a lot easier in Mordor. Problem is that WEAPCO hoards these parts.")); y = intermission_renderDialog(comms, y, FS_SID, string); /// Mission dialog: Eyananth, Urusor (Chris Bainfield)