diff --git a/README.txt b/README.txt index 00d141b..bbd9fb2 100644 --- a/README.txt +++ b/README.txt @@ -23,7 +23,7 @@ compared to the original: * The graphics, sounds, and music are all completely different. This is because most of the original media was not properly licensed, and - therefore needed to be replaced to make the game 100% libre. Most of + therefore needed to be replaced to make the game 100% libre. Most of this work was done by the previous project at SourceForge; the current project completed that work by adding music and replacing one non-libre graphic that got into version 1.2 by mistake. @@ -32,6 +32,14 @@ compared to the original: balance the game better. However, if you want the original experience, "Classic" difficulty approximates it as closely as possible. +* Much of the dialog has been changed. There are various reasons for + this; some of these include fixing bad writing, making the dialog + match new music queues, and giving the characters more personality. + +* In many places, the interface has been considerably improved. As an + example, the simplistic target arrow of the original has been replaced + with a system of several arrows, one for each ship. + * Typing "humansdoitbetter" in the title screen no longer enables cheats. This is actually because the switch to SDL2 broke the original feature, and rather than fixing it, I just replaced it with something