More cleanup.
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1454b56db7
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@ -19,8 +19,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include <math.h>
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#include <math.h>
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#include "SDL.h"
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#include "defs.h"
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#include "defs.h"
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#include "structs.h"
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#include "structs.h"
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@ -19,7 +19,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include <math.h>
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#include <math.h>
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#include "SDL.h"
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#include "SDL_mixer.h"
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#include "SDL_mixer.h"
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#include "defs.h"
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#include "defs.h"
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@ -19,8 +19,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include <math.h>
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#include <math.h>
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#include "SDL.h"
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#include "defs.h"
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#include "defs.h"
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#include "structs.h"
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#include "structs.h"
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@ -17,11 +17,20 @@ You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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*/
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#include "Starfighter.h"
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#include <math.h>
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#include "defs.h"
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#include "defs.h"
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#include "structs.h"
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#include "structs.h"
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#include "audio.h"
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#include "collectable.h"
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#include "engine.h"
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#include "explosion.h"
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#include "game.h"
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#include "gfx.h"
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#include "player.h"
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#include "weapons.h"
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/*
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/*
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Create a new collectable item based on supplied arguments.
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Create a new collectable item based on supplied arguments.
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*/
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*/
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@ -20,6 +20,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef STRUCTS_H
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#ifndef STRUCTS_H
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#define STRUCTS_H
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#define STRUCTS_H
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#include "SDL.h"
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typedef struct Object_ {
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typedef struct Object_ {
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int active;
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int active;
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