diff --git a/src/game.cpp b/src/game.cpp index ae2d89e..183e3a4 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -203,6 +203,9 @@ static void game_doCollectables() switch(collectable->type) { case P_CASH: + if (currentGame.difficulty == DIFFICULTY_ORIGINAL) + collectable->value *= 2; + currentGame.cash += collectable->value; currentGame.cashEarned += collectable->value; sprintf(temp, "Got $%d ", collectable->value);