From 8a27879df2970fac986b91d2797f5fdc1915dccb Mon Sep 17 00:00:00 2001
From: onpon4 Note - Keys cannot be changed Note - Keys cannot be changed. * Will only be shown if there are saved games
- available. Games can be loaded from the title screen. When there are
- saved games available, the option "Load Game" will be shown.
- Selecting this will show a list of available games to be loaded.
- Select a game from the list to load, you will then be taken to
- the Intermission screen. To go back, selected Back to Main
- Menu. Games can be loaded from the title screen. Games can be saved in two ways. The first way is to save a
- game on the Intermission screen. Move the cursor to the Save Game
+ Games can be saved on the Intermission screen. Move the cursor to the Save Game
icon and select it. You will see a list of five game slots that
can be used to save a game to. Click one of these and then click
- the "Save" button to save the game. The second way is to use the
- Auto Save function. This will automatically save your game after
- you have successfully completed a mission. To make use of this
- feature you must choose a save slot that you wish to auto save
- into. This can be done on the title screen in the options section
- or on the intermission screen at the options section.Gameplay Manual
- License Agreement
+ License
Project: Starfighter
@@ -100,7 +100,7 @@ along with this program. If not, see
How to Play
@@ -114,71 +114,45 @@ along with this program. If not, see
Loading and Saving Games
-
The current game is also automatically saved to the Autosave slot.
In each System, the player can get missions by going to the
- Comms section of the Intermission screen. Here allies will inform
+ Missions section of the Intermission screen. Here allies will inform
you of tasks that need to be performed and what planet these
tasks apply to. Once the player has decided which task they will
perform, they must go to the corresponding planet in the system
@@ -225,36 +199,11 @@ along with this program. If not, see
- The Target Arrow can be used to locate enemies and point you in - the direction that the enemy craft is. You can toggle the Target - Arrow between three mode by pressing "T" on the keyboard: Off, - Mission target only, and All targets. This arrow is very useful - for finding enemies that are evasive (such as transports) on - missions that require you to destroy all present craft. Simply - follow the arrows to find the enemy. The arrows will not be - displayed when you are within the immediate vacinity of the - target. On certain missions (such as Bosses) the mission target - arrow will initially point towards a certain target that is part - of the mission objective. The target's current remaining shield - is also displayed in the bottom right hand corner of the - screen.
-To play a mission in Starfighter you must be stationed at the relevant planet. To get to the planet you require, you will need - to click on the planet whilst viewing it on the Show System - section of the Intermission screen. Travelling between planets - can be dangerous, but luckily Spirit is a peaceful place and - there are no chances of interceptions, so travel is - instantaneous.
- -Other systems are not as friendly and whilst travelling to a
- new destination the player runs the risk of being intercepted by
- a WEAPCO patrol. After Spirit the player will select a planet to
+ to select a planet to
travel to by clicking on it with the mouse. "Destination",
followed by the planet's name will appear in the bottom right
hand corner of the screen. A new icon labelled "Go To
@@ -436,10 +385,11 @@ along with this program. If not, see
Project: Starfighter
- Copyright © 2003 Parallel Realities
+
Project: Starfighter
+ Copyright © 2003 Parallel Realities
Copyright © 2012 Guus Sliepen, Astrid S. de Wijn and
- others
Created using the SDL library.