Modified script for mission 11 to better match the music.

This commit is contained in:
onpon4 2015-03-08 16:19:41 -04:00
parent b188a170d2
commit 912ff8b86c
3 changed files with 24 additions and 12 deletions

View File

@ -5,10 +5,10 @@ FACE_PHOEBE
Ummm... something about this doesn't look right! They should be offering more resistance than this! Ummm... something about this doesn't look right! They should be offering more resistance than this!
-6 -6
FACE_CHRIS FACE_PHOEBE
-1 -1
0 0
DAMMIT! It's a trap!! Phoebe, get out of here! NOW!! DAMMIT! It's a trap!! Come on, Chris, we have to leave NOW!!
-7 -7
-1 -1
@ -22,31 +22,43 @@ FACE_SID
0 0
Chris, wh... Chris, wh...
-13 -14
FACE_KLINE FACE_KLINE
-1 -1
0 0
So finally I meet the man who has been causing us so much trouble! So finally I meet the man who has been causing us so much trouble!
-18 -19
FACE_CHRIS
-1
0
Why can't I...
-21
FACE_KLINE
-1
0
Don't bother trying to run away like your friend there. I've nullified your warp drive.
-26
FACE_CHRIS FACE_CHRIS
-1 -1
0 0
Who are you? Who are you?
-23 -29
FACE_KLINE FACE_KLINE
-1 -1
0 0
I am Kline Kethlan. And I am here to put to a stop to your worthless little crusade! I am Kline Kethlan. And I am here to put to a stop to your worthless little crusade!
-28 -35
FACE_KLINE FACE_KLINE
-1 -1
0 0
No where to run; No where to hide; And no-one to help you! This will certainly be interesting... No where to run; No where to hide; And no-one to help you! This will certainly be interesting...
-32 -41
-1 -1
15 15
-20 -20

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@ -2,7 +2,7 @@
FACE_KLINE FACE_KLINE
-1 -1
0 0
That's far enough, Bainfield. You've been lucky so far! That's far enough, Bainfield. You've been lucky so far, but your luck is about to run out!
8 8
FACE_CHRIS FACE_CHRIS

View File

@ -20,7 +20,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "Starfighter.h" #include "Starfighter.h"
static cutMsg cutMessage[10]; static cutMsg cutMessage[10];
static event gameEvent[10]; static event gameEvent[20];
static void setKlineGreeting() static void setKlineGreeting()
{ {
@ -40,7 +40,7 @@ static void setKlineGreeting()
void loadScriptEvents() void loadScriptEvents()
{ {
for (int i = 0 ; i < 10 ; i++) for (int i = 0 ; i < 20 ; i++)
{ {
gameEvent[i].time = 0; gameEvent[i].time = 0;
strcpy(gameEvent[i].message, ""); strcpy(gameEvent[i].message, "");
@ -85,7 +85,7 @@ void loadScriptEvents()
void checkScriptEvents() void checkScriptEvents()
{ {
for (int i = 0 ; i < 10 ; i++) for (int i = 0 ; i < 20 ; i++)
{ {
if (engine.timeTaken == gameEvent[i].time) if (engine.timeTaken == gameEvent[i].time)
{ {
@ -115,7 +115,7 @@ void checkScriptEvents()
void syncScriptEvents() void syncScriptEvents()
{ {
for (int i = 0 ; i < 10 ; i++) for (int i = 0 ; i < 20 ; i++)
{ {
if (gameEvent[i].time < 0) if (gameEvent[i].time < 0)
{ {