Removed Grey Sector. Changed random music selection to always see all of them.
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@ -7,9 +7,6 @@ through_space.ogg
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http://opengameart.org/content/railjet-qubodup-short-cut-loop
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railjet_short.ogg
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http://opengameart.org/content/grey-sector-8-bit
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grey_sector.ogg
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http://opengameart.org/content/space-dimensions-8bitretro-version
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space_dimensions.ogg
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@ -101,25 +101,12 @@ void playRandomTrack()
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if ((!engine.useMusic) || (!engine.useAudio))
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return;
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int tracks = 0;
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int tracks = 3;
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char track[][64] = {
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"music/railjet_short.ogg", "music/grey_sector.ogg",
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"music/space_dimensions.ogg", "music/frozen_jam.ogg"
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"music/railjet_short.ogg", "music/space_dimensions.ogg",
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"music/frozen_jam.ogg"
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};
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switch(currentGame.system)
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{
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case 0:
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case 1:
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tracks = 2;
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break;
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case 2:
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case 3:
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tracks = 4;
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break;
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}
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switch(currentGame.area)
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{
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case 5:
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