Fixed a formatting mistake.
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@ -907,7 +907,9 @@ void missionFinishedScreen()
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currentGame.timeTaken += engine.timeTaken;
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snprintf(temp, sizeof temp, "Mission Time: %2d:%02d:%02d", engine.timeTaken / 3600, (engine.timeTaken / 60) % 60, engine.timeTaken % 60);
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snprintf(temp, sizeof temp, "Mission Time: %2d:%02d:%02d",
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(int)(engine.timeTaken / 3600),
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(int)((engine.timeTaken / 60) % 60), (int)(engine.timeTaken % 60));
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drawString(temp, -1, 500, FONT_WHITE);
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