From 982d39278cb9368bed6bfcab20ce16fd4454502e Mon Sep 17 00:00:00 2001 From: onpon4 Date: Sun, 8 Mar 2015 17:56:38 -0400 Subject: [PATCH] Removed the dialog from the start of mission 26. I feel it's unnecessary, and it can be an annoying wait if you're struggling with Kline. --- data/script26.txt | 37 ------------------------------------- src/game.cpp | 6 ++---- 2 files changed, 2 insertions(+), 41 deletions(-) delete mode 100644 data/script26.txt diff --git a/data/script26.txt b/data/script26.txt deleted file mode 100644 index b4010ba..0000000 --- a/data/script26.txt +++ /dev/null @@ -1,37 +0,0 @@ -2 -FACE_KLINE --1 -0 -Always have to be the hero don't you, Bainfield? - -8 -FACE_CHRIS --1 -0 -It doesn't have to be this way, Kethlan... - -14 -FACE_KLINE --1 -0 -You expect me to surrender and go quietly?! You're an even bigger fool than I first imagined. - -20 -FACE_CHRIS --1 -0 -There is no where else you can go! WEAPCO is finished! The galaxy is free! - -26 -FACE_KLINE --1 -0 -Then I will die a warrior's death. In battle; With dignity... - -26 --1 -15 --28 -@none@ - -0 diff --git a/src/game.cpp b/src/game.cpp index 39b7802..3e5addb 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -389,10 +389,8 @@ int mainGameLoop() if (currentGame.area == 26) { - aliens[WC_KLINE].flags |= FL_IMMORTAL | FL_NOFIRE | FL_NOMOVE; - - aliens[WC_KLINE].x = screen->w * 3 / 4; - aliens[WC_KLINE].y = screen->h * 3 / 4; + aliens[WC_KLINE].x = player.x + 1000; + aliens[WC_KLINE].y = player.y; aliens[WC_KLINE].deathCounter = -250; aliens[WC_KLINE].maxShield = 1500;