Added more music.
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@ -1,15 +1,18 @@
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http://opengameart.org/content/through-space
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through_space.ogg
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http://opengameart.org/content/frozen-jam-seamless-loop
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tgfcoder-FrozenJam-SeamlessLoop.ogg
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http://opengameart.org/content/railjet-qubodup-short-cut-loop
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DST-RailJet_short-cut.ogg
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railjet_short.ogg
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http://opengameart.org/content/space-dimensions-8bitretro-version
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space_dimensions.ogg
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http://opengameart.org/content/frozen-jam-seamless-loop
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frozen_jam.ogg
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http://opengameart.org/content/space-boss-battle-theme
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orbital_colossus.ogg
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http://opengameart.org/content/last-cyber-dance
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last_cyber_dance.ogg
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@ -104,8 +104,9 @@ void playRandomTrack()
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int tracks = 0;
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char track[][64] = {
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"music/DST-RailJet_short-cut.ogg", "music/DST-RailJet_short-cut.ogg", "music/DST-RailJet_short-cut.ogg", "music/DST-RailJet_short-cut.ogg",
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"music/DST-RailJet_short-cut.ogg", "music/DST-RailJet_short-cut.ogg", "music/tgfcoder-FrozenJam-SeamlessLoop.ogg"
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"music/railjet_short.ogg", "music/railjet_short.ogg", "music/railjet_short.ogg",
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"music/railjet_short.ogg", "music/railjet_short.ogg",
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"music/space_dimensions.ogg", "music/frozen_jam.ogg"
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};
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switch(currentGame.system)
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@ -128,7 +129,7 @@ void playRandomTrack()
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case 11:
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case 18:
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case 25:
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loadMusic("music/space_dimensions.ogg");
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loadMusic("music/orbital_colossus.ogg");
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break;
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case 26:
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loadMusic("music/RE.ogg");
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