Updated pr-starfighter.pot.
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# Project: Starfighter Translatable Text
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# SOME DESCRIPTIVE TITLE.
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# Copyright (C) 2003 Parallel Relaities
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# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
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# Copyright (C) 2011, 2012, 2013 Guus Sliepen
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# This file is distributed under the same license as the PACKAGE package.
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# Copyright (C) 2012, 2015-2019 Layla Marchant
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#
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# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
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# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
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#
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#
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#, fuzzy
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#, fuzzy
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msgid ""
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msgid ""
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msgstr ""
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msgstr ""
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"Project-Id-Version: 2.0\n"
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"Project-Id-Version: PACKAGE VERSION\n"
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"Report-Msgid-Bugs-To: http://starfighter.nongnu.org\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2019-06-12 11:48-0400\n"
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"POT-Creation-Date: 2020-03-06 19:09-0500\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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"Language: \n"
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"Language: \n"
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"MIME-Version: 1.0\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Type: text/plain; charset=CHARSET\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=INTEGER; plural=EXPRESSION;\n"
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"Plural-Forms: nplurals=INTEGER; plural=EXPRESSION;\n"
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#. / Dialog (Kline Kethlan)
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#. / Dialog (Kline Kethlan)
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#. / Used when the final "stage" of the Venus fight is entered.
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#. / Used when the final "stage" of the Venus fight is entered.
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#: ../src/alien.c:1556
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#: ../src/alien.c:1557
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msgid "ENOUGH! THIS ENDS NOW!"
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msgid "ENOUGH! THIS ENDS NOW!"
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msgstr ""
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msgstr ""
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#. / Dialog (Kline Kethlan)
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#. / Dialog (Kline Kethlan)
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#. / Used when the third "stage" of the Vinus fight is entered.
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#. / Used when the third "stage" of the Vinus fight is entered.
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#: ../src/alien.c:1567
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#: ../src/alien.c:1568
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msgid "Your ability to stay alive irritates me! Try dodging some of these!"
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msgid "Your ability to stay alive irritates me! Try dodging some of these!"
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msgstr ""
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msgstr ""
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#. / Dialog (Kline Kethlan)
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#. / Dialog (Kline Kethlan)
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#. / Used when the second "stage" of the Venus fight is entered.
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#. / Used when the second "stage" of the Venus fight is entered.
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#: ../src/alien.c:1581
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#: ../src/alien.c:1582
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msgid "Very good, Bainfield. Now let's get a little more serious..."
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msgid "Very good, Bainfield. Now let's get a little more serious..."
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msgstr ""
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msgstr ""
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#: ../src/alien.c:1876
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#: ../src/alien.c:1953
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msgid ">> Ally has ejected! <<"
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msgid ">> Ally has ejected! <<"
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msgstr ""
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msgstr ""
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#: ../src/alien.c:1878
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#: ../src/alien.c:1955
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msgid ">> Friendly craft has been destroyed! <<"
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msgid ">> Friendly craft has been destroyed! <<"
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msgstr ""
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msgstr ""
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@ -66,7 +51,7 @@ msgstr ""
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#. / with brag messages that work well in the target language,
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#. / with brag messages that work well in the target language,
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#. / following the English version only as a general guideline. Any
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#. / following the English version only as a general guideline. Any
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#. / number of brag messages is permitted.
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#. / number of brag messages is permitted.
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#: ../src/alien.c:1907
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#: ../src/alien.c:1984
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msgid ""
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msgid ""
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"Take that, robot oppressors!\n"
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"Take that, robot oppressors!\n"
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"Come on, WEAPCO, give me a challenge already!\n"
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"Come on, WEAPCO, give me a challenge already!\n"
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@ -92,7 +77,7 @@ msgstr ""
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#. / with brag messages that work well in the target language,
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#. / with brag messages that work well in the target language,
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#. / following the English version only as a general guideline. Any
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#. / following the English version only as a general guideline. Any
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#. / number of brag messages is permitted.
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#. / number of brag messages is permitted.
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#: ../src/alien.c:1940
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#: ../src/alien.c:2017
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msgid ""
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msgid ""
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"I got another one!\n"
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"I got another one!\n"
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"Target destroyed!\n"
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"Target destroyed!\n"
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@ -114,7 +99,7 @@ msgstr ""
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#. / with brag messages that work well in the target language,
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#. / with brag messages that work well in the target language,
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#. / following the English version only as a general guideline. Any
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#. / following the English version only as a general guideline. Any
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#. / number of brag messages is permitted.
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#. / number of brag messages is permitted.
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#: ../src/alien.c:1969
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#: ../src/alien.c:2046
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msgid ""
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msgid ""
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"Kicked your ass!\n"
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"Kicked your ass!\n"
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"You ain't so tough!\n"
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"You ain't so tough!\n"
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@ -134,19 +119,25 @@ msgstr ""
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#. / Dialog (Chris Bainfield)
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#. / Dialog (Chris Bainfield)
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#. / Used when Krass Tyler is beaten in the Jupiter mission.
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#. / Used when Krass Tyler is beaten in the Jupiter mission.
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#: ../src/alien.c:2032
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#: ../src/alien.c:2109
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msgid "The name's CHRIS, old-timer."
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msgid "The name's CHRIS, old-timer."
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msgstr ""
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msgstr ""
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#. / Dialog (Kline Kethlan)
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#. / Used when Kline is killed in the Venus mission.
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#: ../src/alien.c:2116
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msgid "It was an honor... to have fought you..."
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msgstr ""
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#. / Dialog (Kline Kethlan)
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#. / Dialog (Kline Kethlan)
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#. / Used when Kline is beaten in the Elamale mission.
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#. / Used when Kline is beaten in the Elamale mission.
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#: ../src/alien.c:2076
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#: ../src/alien.c:2153
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msgid "Seems I underestimated you, Bainfield. We'll meet again!"
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msgid "Seems I underestimated you, Bainfield. We'll meet again!"
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msgstr ""
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msgstr ""
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#. / Dialog (Sid Wilson)
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#. / Dialog (Sid Wilson)
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#. / Used when Kline is beaten in the Earth mission.
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#. / Used when Kline is beaten in the Earth mission.
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#: ../src/alien.c:2088
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#: ../src/alien.c:2165
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msgid "Chris, Kethlan is getting away!"
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msgid "Chris, Kethlan is getting away!"
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msgstr ""
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msgstr ""
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@ -672,6 +663,104 @@ msgstr ""
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msgid "Sol"
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msgid "Sol"
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msgstr ""
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msgstr ""
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#. / "%d" must be retained. It is replaced with the amount of money that
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#. / was picked up.
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#: ../src/game.c:319
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#, c-format
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msgid "Got $%d"
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msgid_plural "Got $%d"
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msgstr[0] ""
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msgstr[1] ""
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#: ../src/game.c:328
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msgid "Rocket Ammo at Maximum"
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msgstr ""
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#. / "%d" must be retained. It is replaced with the number of rockets
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#. / picked up.
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#: ../src/game.c:334
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#, c-format
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msgid "Got %d rocket"
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msgid_plural "Got %d rockets"
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msgstr[0] ""
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msgstr[1] ""
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#: ../src/game.c:344
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msgid "Restored 10 shield points"
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msgstr ""
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#: ../src/game.c:357 ../src/game.c:372
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msgid "Firing rate already at maximum"
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msgstr ""
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#: ../src/game.c:361 ../src/game.c:376
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msgid "Firing rate increased"
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msgstr ""
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#: ../src/game.c:381 ../src/game.c:418 ../src/game.c:455
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msgid "Upgrade failed (no plasma ammo)"
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msgstr ""
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#: ../src/game.c:394 ../src/game.c:409
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msgid "Plasma output already at maximum"
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msgstr ""
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#: ../src/game.c:398 ../src/game.c:413
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msgid "Plasma output increased"
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msgstr ""
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#: ../src/game.c:431 ../src/game.c:446
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msgid "Plasma damage already at maximum"
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msgstr ""
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#: ../src/game.c:435 ../src/game.c:450
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msgid "Plasma damage increased"
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msgstr ""
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#: ../src/game.c:476
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msgid "Picked up a Super Charge!"
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msgstr ""
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#. / Rare case of grabbing the super charge when you have no ammo at an
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#. / interception (which means it won't take effect). The "Damn!" serves
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#. / as a little sympathetic easter egg for players unfortunate enough to
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#. / have this happen to them.
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#: ../src/game.c:484
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msgid "Damn! Upgrade failed (no plasma ammo)"
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msgstr ""
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#: ../src/game.c:490
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msgid "Plasma cells already at Maximum"
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msgstr ""
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#. / "%d" must be retained. It is replaced with the number of plasma
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#. / cells picked up.
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#: ../src/game.c:498
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#, c-format
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msgid "Got %d plasma cell"
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msgid_plural "Got %d plasma cells"
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msgstr[0] ""
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msgstr[1] ""
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#: ../src/game.c:506
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msgid "Picked up some Cargo"
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msgstr ""
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#: ../src/game.c:512
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#, c-format
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msgid "Rescued %d slave"
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msgid_plural "Rescued %d slaves"
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msgstr[0] ""
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msgstr[1] ""
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#: ../src/game.c:519
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msgid "Picked up an Escape Pod"
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msgstr ""
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#: ../src/game.c:523
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msgid "Picked up some Ore"
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msgstr ""
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#. / Chris: Phoebe Hit Messages
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#. / Chris: Phoebe Hit Messages
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#. / This is a list of messages separated by "\n". They are randomly
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#. / This is a list of messages separated by "\n". They are randomly
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#. / broadcast by Phoebe when Chris (the player) damages her.
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#. / broadcast by Phoebe when Chris (the player) damages her.
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@ -679,7 +768,7 @@ msgstr ""
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#. / with messages that work well in the target language,
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#. / with messages that work well in the target language,
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#. / following the English version only as a general guideline. Any
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#. / following the English version only as a general guideline. Any
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#. / number of messages is permitted.
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#. / number of messages is permitted.
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#: ../src/game.c:710
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#: ../src/game.c:720
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msgid ""
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msgid ""
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"OW! I hope that was an accident!\n"
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"OW! I hope that was an accident!\n"
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"Chris, please be more careful!\n"
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"Chris, please be more careful!\n"
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@ -693,7 +782,7 @@ msgstr ""
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#. / with messages that work well in the target language,
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#. / with messages that work well in the target language,
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#. / following the English version only as a general guideline. Any
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#. / following the English version only as a general guideline. Any
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#. / number of messages is permitted.
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#. / number of messages is permitted.
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#: ../src/game.c:726
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#: ../src/game.c:736
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msgid ""
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msgid ""
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"I am NOT your enemy!\n"
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"I am NOT your enemy!\n"
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"Hey! Watch it!\n"
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"Hey! Watch it!\n"
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#. / with messages that work well in the target language,
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#. / with messages that work well in the target language,
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#. / following the English version only as a general guideline. Any
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#. / following the English version only as a general guideline. Any
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#. / number of messages is permitted.
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#. / number of messages is permitted.
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#: ../src/game.c:802
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#: ../src/game.c:812
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msgid ""
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msgid ""
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"Oops! Sorry!\n"
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"Oops! Sorry!\n"
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"Whoops! Are you OK, Chris?\n"
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"Whoops! Are you OK, Chris?\n"
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@ -723,7 +812,7 @@ msgstr ""
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#. / with messages that work well in the target language,
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#. / with messages that work well in the target language,
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#. / following the English version only as a general guideline. Any
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#. / following the English version only as a general guideline. Any
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#. / number of messages is permitted.
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#. / number of messages is permitted.
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#: ../src/game.c:818
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#: ../src/game.c:828
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msgid ""
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msgid ""
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"Get out of the way!\n"
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"Get out of the way!\n"
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"Don't fly into my missiles!\n"
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"Don't fly into my missiles!\n"
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@ -737,7 +826,7 @@ msgstr ""
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#. / with insults that work well in the target language,
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#. / with insults that work well in the target language,
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#. / following the English version only as a general guideline. Any
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#. / following the English version only as a general guideline. Any
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#. / number of insults is permitted.
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#. / number of insults is permitted.
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#: ../src/game.c:1567
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#: ../src/game.c:1577
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msgid ""
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msgid ""
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"Fool.\n"
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"Fool.\n"
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"And now you're nothing but a DEAD hero.\n"
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"And now you're nothing but a DEAD hero.\n"
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@ -750,7 +839,7 @@ msgstr ""
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#. / with insults that work well in the target language,
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#. / with insults that work well in the target language,
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#. / following the English version only as a general guideline. Any
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#. / following the English version only as a general guideline. Any
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#. / number of insults is permitted.
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#. / number of insults is permitted.
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#: ../src/game.c:1582
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#: ../src/game.c:1592
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msgid ""
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msgid ""
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"Pathetic.\n"
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"Pathetic.\n"
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"How very disappointing...\n"
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"How very disappointing...\n"
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@ -759,7 +848,7 @@ msgstr ""
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#. / Dialog: Krass Tyler
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#. / Dialog: Krass Tyler
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#. / Used when the player is killed in the Jupiter mission.
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#. / Used when the player is killed in the Jupiter mission.
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#: ../src/game.c:1593
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#: ../src/game.c:1603
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msgid "That was the easiest $90,000,000 I've ever earned! Bwah! Ha! Ha! Ha!"
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msgid "That was the easiest $90,000,000 I've ever earned! Bwah! Ha! Ha! Ha!"
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msgstr ""
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msgstr ""
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@ -771,37 +860,37 @@ msgstr ""
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#. / timer to use single-digit numbers.
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#. / timer to use single-digit numbers.
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#. / The ":" can also be replaced just like any text. For example, this would be fine:
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#. / The ":" can also be replaced just like any text. For example, this would be fine:
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#. / "Time Remaining - %d minutes and %d seconds"
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#. / "Time Remaining - %d minutes and %d seconds"
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#: ../src/game.c:1899
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#: ../src/game.c:1909
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#, c-format
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#, c-format
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msgid "Time Remaining - %.2d:%.2d"
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msgid "Time Remaining - %.2d:%.2d"
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msgstr ""
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msgstr ""
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#. / "%d" must be retained. It is replaced with the number of mission objectives remaining.
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#. / "%d" must be retained. It is replaced with the number of mission objectives remaining.
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#: ../src/game.c:1907
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#: ../src/game.c:1917
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#, c-format
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#, c-format
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msgid "Objectives Remaining: %d"
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msgid "Objectives Remaining: %d"
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msgstr ""
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msgstr ""
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#. / "%d" must be retained. It is replaced with the player's current total cash.
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#. / "%d" must be retained. It is replaced with the player's current total cash.
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#. / Retain "%d" as-is. It is replaced with the player's current cash.
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#. / Retain "%d" as-is. It is replaced with the player's current cash.
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#: ../src/game.c:1913 ../src/shop.c:352
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#: ../src/game.c:1923 ../src/shop.c:352
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#, c-format
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#, c-format
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msgid "Cash: $%d"
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msgid "Cash: $%d"
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msgstr ""
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msgstr ""
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#. / "%.3d" must be retained. It is replaced with the amount of plasma ammo.
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#. / "%.3d" must be retained. It is replaced with the amount of plasma ammo.
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#: ../src/game.c:1950
|
#: ../src/game.c:1960
|
||||||
#, c-format
|
#, c-format
|
||||||
msgid "Plasma: %.3d"
|
msgid "Plasma: %.3d"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. / Used to indicate the charge meter for the charger cannon in the HUD.
|
#. / Used to indicate the charge meter for the charger cannon in the HUD.
|
||||||
#: ../src/game.c:1957
|
#: ../src/game.c:1967
|
||||||
msgid "Charge"
|
msgid "Charge"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. / Used to indicate the heat meter for the laser cannon in the HUD.
|
#. / Used to indicate the heat meter for the laser cannon in the HUD.
|
||||||
#: ../src/game.c:1962
|
#: ../src/game.c:1972
|
||||||
msgid "Heat"
|
msgid "Heat"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
@ -809,33 +898,33 @@ msgstr ""
|
||||||
#. / Retain "%.2d". It is replaced with the ship's current number of rockets.
|
#. / Retain "%.2d". It is replaced with the ship's current number of rockets.
|
||||||
#. / "%.2d" can be changed to "%d" if you wish to not fill in space with zeroes,
|
#. / "%.2d" can be changed to "%d" if you wish to not fill in space with zeroes,
|
||||||
#. / e.g. render the number 3 as "3" rather than "03".
|
#. / e.g. render the number 3 as "3" rather than "03".
|
||||||
#: ../src/game.c:1967 ../src/shop.c:362
|
#: ../src/game.c:1977 ../src/shop.c:362
|
||||||
#, c-format
|
#, c-format
|
||||||
msgid "Rockets: %.2d"
|
msgid "Rockets: %.2d"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. / DIFFICULTY_EASY
|
#. / DIFFICULTY_EASY
|
||||||
#: ../src/game.c:2321
|
#: ../src/game.c:2331
|
||||||
msgid "Easy"
|
msgid "Easy"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. / DIFFICULTY_NORMAL
|
#. / DIFFICULTY_NORMAL
|
||||||
#: ../src/game.c:2325
|
#: ../src/game.c:2335
|
||||||
msgid "Normal"
|
msgid "Normal"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. / DIFFICULTY_HARD
|
#. / DIFFICULTY_HARD
|
||||||
#: ../src/game.c:2329
|
#: ../src/game.c:2339
|
||||||
msgid "Hard"
|
msgid "Hard"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. / DIFFICULTY_NIGHTMARE
|
#. / DIFFICULTY_NIGHTMARE
|
||||||
#: ../src/game.c:2333
|
#: ../src/game.c:2343
|
||||||
msgid "Nightmare!"
|
msgid "Nightmare!"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. / DIFFICULTY_ORIGINAL (Classic)
|
#. / DIFFICULTY_ORIGINAL (Classic)
|
||||||
#: ../src/game.c:2337
|
#: ../src/game.c:2347
|
||||||
msgid "Classic"
|
msgid "Classic"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
@ -1801,7 +1890,7 @@ msgstr ""
|
||||||
|
|
||||||
#. / Retain "%s" as-is. It is replaced with the name of the planet
|
#. / Retain "%s" as-is. It is replaced with the name of the planet
|
||||||
#. / the player's destination is currently set to.
|
#. / the player's destination is currently set to.
|
||||||
#: ../src/intermission.c:1527
|
#: ../src/intermission.c:1527 ../src/intermission.c:1642
|
||||||
#, c-format
|
#, c-format
|
||||||
msgid "Destination: %s"
|
msgid "Destination: %s"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
@ -2052,7 +2141,6 @@ msgstr[0] ""
|
||||||
msgstr[1] ""
|
msgstr[1] ""
|
||||||
|
|
||||||
#: ../src/mission.c:699
|
#: ../src/mission.c:699
|
||||||
#, c-format
|
|
||||||
msgid "Cargo pod destroyed!"
|
msgid "Cargo pod destroyed!"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
@ -2066,7 +2154,6 @@ msgid ""
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: ../src/mission.c:706
|
#: ../src/mission.c:706
|
||||||
#, c-format
|
|
||||||
msgid "Escape Pod lost!"
|
msgid "Escape Pod lost!"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
@ -2240,63 +2327,63 @@ msgid "Additional Information"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. / Used to indicate the player's shield meter in the HUD.
|
#. / Used to indicate the player's shield meter in the HUD.
|
||||||
#: ../src/mission.c:1159
|
#: ../src/mission.c:1161
|
||||||
msgid "Shield"
|
msgid "Shield"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: ../src/mission.c:1161
|
#: ../src/mission.c:1163
|
||||||
msgid "Target"
|
msgid "Target"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: ../src/mission.c:1162
|
#: ../src/mission.c:1164
|
||||||
msgid "Sid"
|
msgid "Sid"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: ../src/mission.c:1163
|
#: ../src/mission.c:1165
|
||||||
msgid "Phoebe"
|
msgid "Phoebe"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: ../src/mission.c:1164
|
#: ../src/mission.c:1166
|
||||||
msgid "Kline"
|
msgid "Kline"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. / "%d" must be retained. It is replaced with the mission time
|
#. / "%d" must be retained. It is replaced with the mission time
|
||||||
#. / limit in minutes.
|
#. / limit in minutes.
|
||||||
#: ../src/mission.c:1192
|
#: ../src/mission.c:1193
|
||||||
#, c-format
|
#, c-format
|
||||||
msgid "TIME LIMIT: %d minutes"
|
msgid "TIME LIMIT: %d minutes"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. / "%d" must be retained. It is replaced with the mission required
|
#. / "%d" must be retained. It is replaced with the mission required
|
||||||
#. / survival time in minutes.
|
#. / survival time in minutes.
|
||||||
#: ../src/mission.c:1198
|
#: ../src/mission.c:1199
|
||||||
#, c-format
|
#, c-format
|
||||||
msgid "SURVIVAL FOR %d minutes"
|
msgid "SURVIVAL FOR %d minutes"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: ../src/mission.c:1212
|
#: ../src/mission.c:1213
|
||||||
msgid "Phoebe Lexx will not be present"
|
msgid "Phoebe Lexx will not be present"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: ../src/mission.c:1214
|
#: ../src/mission.c:1215
|
||||||
msgid "Ursula Lexx will not be present"
|
msgid "Ursula Lexx will not be present"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: ../src/mission.c:1221
|
#: ../src/mission.c:1222
|
||||||
msgid "Sid Wilson will join you on this mission"
|
msgid "Sid Wilson will join you on this mission"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: ../src/mission.c:1267 ../src/mission.c:1282
|
#: ../src/mission.c:1310 ../src/mission.c:1330
|
||||||
msgid "COMPLETED"
|
msgid "COMPLETED"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: ../src/mission.c:1269 ../src/mission.c:1287
|
#: ../src/mission.c:1315 ../src/mission.c:1335
|
||||||
msgid "FAILED"
|
msgid "FAILED"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. / "%d" must be retained. It is replaced with the money earned
|
#. / "%d" must be retained. It is replaced with the money earned
|
||||||
#. / from the shield bonus.
|
#. / from the shield bonus.
|
||||||
#: ../src/mission.c:1301
|
#: ../src/mission.c:1346
|
||||||
#, c-format
|
#, c-format
|
||||||
msgid "Shield Bonus: $%d"
|
msgid "Shield Bonus: $%d"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
@ -2313,29 +2400,25 @@ msgstr ""
|
||||||
#. / the "%02ld" sequences may be changed to "%ld" if you wish to
|
#. / the "%02ld" sequences may be changed to "%ld" if you wish to
|
||||||
#. / not force two digits to be filled in (e.g. to render the number
|
#. / not force two digits to be filled in (e.g. to render the number
|
||||||
#. / 3 as "3" instead of "03").
|
#. / 3 as "3" instead of "03").
|
||||||
#: ../src/mission.c:1321
|
#: ../src/mission.c:1362
|
||||||
#, c-format
|
#, c-format
|
||||||
msgid "Mission Time: %02ld:%02ld"
|
msgid "Mission Time: %02ld:%02ld"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: ../src/save.c:76 ../src/save.c:122
|
#: ../src/save.c:76 ../src/save.c:122
|
||||||
#, c-format
|
|
||||||
msgid "AUTOSAVE"
|
msgid "AUTOSAVE"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: ../src/save.c:84 ../src/save.c:129
|
#: ../src/save.c:84 ../src/save.c:129
|
||||||
#, c-format
|
|
||||||
msgid "Corrupt Game Data"
|
msgid "Corrupt Game Data"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#. / Used for empty save slots.
|
#. / Used for empty save slots.
|
||||||
#: ../src/save.c:113
|
#: ../src/save.c:113
|
||||||
#, c-format
|
|
||||||
msgid "AUTOSAVE (Empty)"
|
msgid "AUTOSAVE (Empty)"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: ../src/save.c:113
|
#: ../src/save.c:113
|
||||||
#, c-format
|
|
||||||
msgid "Empty"
|
msgid "Empty"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue