Sorted music so that certain missions play certain music.
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50989a83e7
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26
src/audio.c
26
src/audio.c
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@ -224,8 +224,34 @@ void audio_playRandomTrack()
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{
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{
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#ifndef OLD_MUSIC
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#ifndef OLD_MUSIC
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case MISN_START:
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case MISN_START:
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case MISN_INTERCEPTION:
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audio_playMusic("music/railjet_short.ogg", -1, 0);
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audio_playMusic("music/railjet_short.ogg", -1, 0);
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break;
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break;
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case MISN_HAIL:
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case MISN_JOLDAR:
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case MISN_DORIM:
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case MISN_SIVEDI:
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case MISN_NEPTUNE:
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case MISN_SATURN:
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audio_playMusic("music/frozen_jam.ogg", -1, 0);
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break;
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case MISN_CERADSE:
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case MISN_ALLEZ:
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case MISN_URUSOR:
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case MISN_FELLON:
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case MISN_POSWIC:
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case MISN_MARS:
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audio_playMusic("music/sound_and_silence.ogg", -1, 0);
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break;
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case MISN_HINSTAG:
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case MISN_NEROD:
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case MISN_ODEON:
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case MISN_ALMARTHA:
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case MISN_PLUTO:
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case MISN_URANUS:
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case MISN_JUPITER:
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audio_playMusic("music/space_dimensions.ogg", -1, 0);
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break;
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#endif
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#endif
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case MISN_MOEBO:
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case MISN_MOEBO:
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case MISN_ELAMALE:
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case MISN_ELAMALE:
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