From ac5daa5d08546707bf5fa60577a03e8a64c7ebee Mon Sep 17 00:00:00 2001 From: onpon4 Date: Sun, 27 Nov 2016 23:39:41 -0500 Subject: [PATCH] Restored Kline's original health for Classic difficulty. --- src/alien.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/alien.cpp b/src/alien.cpp index d707275..e002e11 100644 --- a/src/alien.cpp +++ b/src/alien.cpp @@ -1878,7 +1878,7 @@ void alien_hurt(Object *alien, Object *attacker, int damage, int ion) { if (game.area == MISN_ELAMALE) { - if ((alien->shield <= alien->maxShield - 500) && + if ((alien->shield <= alien->maxShield - ((game.difficulty != DIFFICULTY_ORIGINAL) ? 500 : 750)) && !(alien->flags & FL_LEAVESECTOR)) { alien->flags |= FL_LEAVESECTOR; @@ -1888,7 +1888,7 @@ void alien_hurt(Object *alien, Object *attacker, int damage, int ion) } else if (game.area == MISN_EARTH) { - if ((alien->shield <= alien->maxShield - 750) && + if ((alien->shield <= alien->maxShield - ((game.difficulty != DIFFICULTY_ORIGINAL) ? 750 : 500)) && !(alien->flags & FL_LEAVESECTOR)) { alien->flags |= FL_LEAVESECTOR;