Fixed an infinite loop.
This commit is contained in:
parent
139fe8bd9e
commit
b00bf9d7b2
|
@ -835,7 +835,7 @@ static void sell(int i)
|
|||
}
|
||||
|
||||
while (currentGame.minPlasmaRate >= currentGame.maxPlasmaRate)
|
||||
sell(SHOP_PLASMA_MIN_OUTPUT);
|
||||
sell(SHOP_PLASMA_MIN_RATE);
|
||||
|
||||
currentGame.maxPlasmaRate--;
|
||||
weapon[W_PLAYER_WEAPON].reload[0] = MAX(
|
||||
|
|
Loading…
Reference in New Issue