Fixed an infinite loop.
This commit is contained in:
parent
139fe8bd9e
commit
b00bf9d7b2
|
@ -835,7 +835,7 @@ static void sell(int i)
|
||||||
}
|
}
|
||||||
|
|
||||||
while (currentGame.minPlasmaRate >= currentGame.maxPlasmaRate)
|
while (currentGame.minPlasmaRate >= currentGame.maxPlasmaRate)
|
||||||
sell(SHOP_PLASMA_MIN_OUTPUT);
|
sell(SHOP_PLASMA_MIN_RATE);
|
||||||
|
|
||||||
currentGame.maxPlasmaRate--;
|
currentGame.maxPlasmaRate--;
|
||||||
weapon[W_PLAYER_WEAPON].reload[0] = MAX(
|
weapon[W_PLAYER_WEAPON].reload[0] = MAX(
|
||||||
|
|
Loading…
Reference in New Issue