Fix color keys.
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parent
593ea01386
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b285643a82
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@ -135,7 +135,7 @@ void initGraphics()
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SDL_Surface *setTransparent(SDL_Surface *sprite)
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SDL_Surface *setTransparent(SDL_Surface *sprite)
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{
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{
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SDL_SetColorKey(sprite, (SDL_TRUE|SDL_RLEACCEL), SDL_MapRGB(sprite->format, 0, 0, 0));
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SDL_SetColorKey(sprite, SDL_TRUE, SDL_MapRGB(sprite->format, 0, 0, 0));
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return sprite;
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return sprite;
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}
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}
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@ -116,7 +116,7 @@ void loadGameGraphics()
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}
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}
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}
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}
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SDL_SetColorKey(shipShape[i], (SDL_TRUE|SDL_RLEACCEL), SDL_MapRGB(shipShape[i]->format, 0, 0, 0));
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SDL_SetColorKey(shipShape[i], SDL_TRUE, SDL_MapRGB(shipShape[i]->format, 0, 0, 0));
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}
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}
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strcpy(string, "data/resources_all.dat");
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strcpy(string, "data/resources_all.dat");
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