From b61e5e7a3258defd10f9c9d835e2e7576737bc0a Mon Sep 17 00:00:00 2001 From: Layla Marchant Date: Thu, 24 Dec 2020 15:50:37 -0500 Subject: [PATCH] Don't remove FL_CIRCLES. We're now depending on the code not caring that FL_CIRCLES is there. --- src/alien.c | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/alien.c b/src/alien.c index 2a054ef..036344d 100644 --- a/src/alien.c +++ b/src/alien.c @@ -2202,7 +2202,6 @@ void alien_hurt(Object *alien, Object *attacker, int damage, int ion) && !(alien->flags & FL_LEAVESECTOR)) { alien->flags |= FL_LEAVESECTOR; - alien->flags &= ~FL_CIRCLES; /// Dialog (Kline Kethlan) /// Used when Kline is beaten in the Elamale mission. radio_setMessage(FS_KLINE, _("Seems I underestimated you, Bainfield. We'll meet again!"), 1); @@ -2219,7 +2218,6 @@ void alien_hurt(Object *alien, Object *attacker, int damage, int ion) && !(alien->flags & FL_LEAVESECTOR)) { alien->flags |= FL_LEAVESECTOR; - alien->flags &= ~FL_CIRCLES; /// Dialog (Sid Wilson) /// Used when Kline is beaten in the Earth mission. radio_setMessage(FS_SID, _("Chris, Kethlan is getting away!"), 1); @@ -2261,7 +2259,6 @@ void alien_hurt(Object *alien, Object *attacker, int damage, int ion) && !(alien->flags & FL_LEAVESECTOR)) { alien->flags |= FL_LEAVESECTOR; - alien->flags &= ~FL_CIRCLES; } } }