A couple more.

This commit is contained in:
Julie Marchant 2019-05-30 18:42:10 -04:00
parent ba248f8264
commit bf01637f57
1 changed files with 6 additions and 6 deletions

View File

@ -1879,8 +1879,8 @@ static void game_doHud()
}
screen_blitTextInPlace(TS_PLASMA_T);
sprintf(text, "%.3d", player.ammo[0]);
gfx_createTextObject(TS_PLASMA, text, screen->w * 5 / 16 + 70, screen->h - 49, fontColor);
screen_blitTextInPlace(TS_PLASMA);
gfx_createTextObject(TS_PLASMA, text, 0, 0, fontColor);
screen_blitText(TS_PLASMA, screen->w * 5 / 16 + 70, screen->h - 49);
screen_blitTextInPlace(TS_AMMO_T);
@ -1891,8 +1891,8 @@ static void game_doHud()
else
fontColor = FONT_WHITE;
sprintf(text, "%.2d", player.ammo[1]); // rocket ammo
gfx_createTextObject(TS_AMMO, text, screen->w / 2 + 80, screen->h - 49, fontColor);
screen_blitTextInPlace(TS_AMMO);
gfx_createTextObject(TS_AMMO, text, 0, 0, fontColor);
screen_blitText(TS_AMMO, screen->w / 2 + 80, screen->h - 49);
}
if (((player.weaponType[1] == W_CHARGER) || (player.weaponType[1] == W_LASER)) && (player.ammo[1] > 0))
@ -2538,8 +2538,8 @@ int game_mainLoop()
if (engine.paused)
{
gfx_createTextObject(TS_PAUSED, "PAUSED", -1, screen->h / 2, FONT_WHITE);
screen_blitTextInPlace(TS_PAUSED);
gfx_createTextObject(TS_PAUSED, "PAUSED", 0, 0, FONT_WHITE);
screen_blitText(TS_PAUSED, -1, screen->h / 2);
renderer_update();
audio_pauseMusic();