Remove debug message accidentily left in the audio code.
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@ -66,8 +66,6 @@ void playSound(int sid, float x)
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freechannel = 4;
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freechannel = 4;
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}
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}
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fprintf(stderr, "%d\n", channel);
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int angle = atanf((x - 400) / 400) * 180 / M_PI;
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int angle = atanf((x - 400) / 400) * 180 / M_PI;
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int attenuation = fabsf(x - 400) / 40;
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int attenuation = fabsf(x - 400) / 40;
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