Fixed failure to sell double rockets when buying another special.
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@ -476,7 +476,7 @@ static void shop_sellSecondaryWeapon()
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switch (player.weaponType[1])
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switch (player.weaponType[1])
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{
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{
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case W_DOUBLE_ROCKETS:
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case W_DOUBLE_ROCKETS:
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sell(SHOP_DOUBLE_HOMING_MISSILES);
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sell(SHOP_DOUBLE_ROCKETS);
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break;
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break;
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case W_MICRO_ROCKETS:
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case W_MICRO_ROCKETS:
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