Remove unnecessary dereferencing after pointer increments.
This commit is contained in:
parent
0910cd3db6
commit
f2c91cbb19
|
@ -768,7 +768,7 @@ int traceView(object *theEnemy)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
*anEnemy++;
|
anEnemy++;
|
||||||
}
|
}
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
|
@ -819,7 +819,7 @@ void moveAndSeparate(object *theEnemy)
|
||||||
{
|
{
|
||||||
if ((theEnemy->flags & FL_LEAVESECTOR) || (theEnemy->classDef == CD_DRONE) || (theEnemy->classDef == CD_ASTEROID2) || (theEnemy->owner == anEnemy->owner) || (theEnemy->owner->owner == anEnemy->owner) || (anEnemy->shield < 1))
|
if ((theEnemy->flags & FL_LEAVESECTOR) || (theEnemy->classDef == CD_DRONE) || (theEnemy->classDef == CD_ASTEROID2) || (theEnemy->owner == anEnemy->owner) || (theEnemy->owner->owner == anEnemy->owner) || (anEnemy->shield < 1))
|
||||||
{
|
{
|
||||||
*anEnemy++;
|
anEnemy++;
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -838,7 +838,7 @@ void moveAndSeparate(object *theEnemy)
|
||||||
hasCollided = 1;
|
hasCollided = 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
*anEnemy++;
|
anEnemy++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1238,7 +1238,7 @@ void doAliens()
|
||||||
theEnemy->y += engine.ssy;
|
theEnemy->y += engine.ssy;
|
||||||
}
|
}
|
||||||
|
|
||||||
*theEnemy++;
|
theEnemy++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -484,7 +484,7 @@ void fireRay(object *attacker)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
*anEnemy++;
|
anEnemy++;
|
||||||
}
|
}
|
||||||
|
|
||||||
attacker->ammo[0]--;
|
attacker->ammo[0]--;
|
||||||
|
|
|
@ -373,7 +373,7 @@ class Graphics {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
*in++;
|
in++;
|
||||||
}
|
}
|
||||||
|
|
||||||
return area.y;
|
return area.y;
|
||||||
|
|
Loading…
Reference in New Issue