Increased the shield bonus for Nightmare difficulty.

This commit is contained in:
onpon4 2016-06-01 11:04:45 -04:00
parent ac5b31457b
commit ff48ca6204
1 changed files with 4 additions and 1 deletions

View File

@ -902,7 +902,10 @@ void missionFinishedScreen()
if (currentMission.remainingObjectives1 + currentMission.remainingObjectives2 == 0)
{
shield_bonus = player.shield * 10;
if (game.difficulty == DIFFICULTY_NIGHTMARE)
shield_bonus = 100;
else
shield_bonus = player.shield * 10;
sprintf(temp, "Shield Bonus: $%.3d", shield_bonus);
screen_renderString(temp, -1, 430, FONT_WHITE);
game.cash += shield_bonus;