onpon4
0f10c6d5c7
Converted the three "collision" functions to four differently-named ones.
...
The fourth is simply a duplicate of ship_collision for bullets. A
bit redundant, but I figure it's clearer of a definition. Besides,
this opens up the door to possibly making bullets a different struct
type in the future, if that turns out to be desirable.
2015-09-25 16:28:09 -04:00
onpon4
9a211d773c
More reorganization.
2015-06-20 11:59:09 -04:00
onpon4
1c833b1818
More reorganization.
...
Added colors.cpp and colors.h to contain some of the stuff in
graphics.
2015-06-20 11:31:41 -04:00
onpon4
aa187ef5f7
Prevent inclusion of headers multiple times, on an individual level.
...
Previously, Starfighter depended on a single check in Starfighter.h
to prevent this. Now, the proper code is in all header files.
2015-03-04 09:11:04 -05:00
onpon4
9959c47f98
Updated copyright notices on all files based on git-blame.
2015-03-01 15:37:32 -05:00
onpon4
f385c9448e
Upgraded to GPLv3.
2015-02-26 11:20:36 -05:00
Guus Sliepen
593ea01386
Initial conversion to SDL2.
2013-09-30 16:52:43 +02:00
Guus Sliepen
bd4a449e10
Rename code/ to src/.
2013-07-11 14:24:37 +02:00