/* Copyright (C) 2003 Parallel Realities Copyright (C) 2011 Guus Sliepen Copyright (C) 2015-2020 The Diligent Circle This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef ALIEN_H #define ALIEN_H #include "defs.h" #include "structs.h" extern Object alien_defs[CD_MAX]; extern Object aliens[ALIEN_MAX]; void alien_nerf(int index); void alien_defs_init(); void aliens_init(); int alien_add(int *spawnedMisnTarget); void alien_addDrone(Object *hostAlien); void alien_addSmallAsteroid(Object *hostAlien); void alien_addFriendly(int type); int alien_place(Object *alien); void alien_setAI(Object *alien); void alien_setKlineAttackMethod(Object *alien); void alien_setKlineAI(Object *alien); void alien_searchForTarget(Object *alien); int alien_checkTarget(Object *alien); int alien_enemiesInFront(Object *alien); void alien_move(Object *alien); void alien_destroy(Object *alien, Object *attacker); void alien_hurt(Object *alien, Object *attacker, int damage, int ion); #endif