/* Copyright (C) 2003 Parallel Realities Copyright (C) 2011, 2012 Guus Sliepen Copyright (C) 2015-2020 The Diligent Circle This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef AUDIO_H #define AUDIO_H #include "defs.h" #include "structs.h" void audio_loadSounds(); void audio_playSound(int sid, float x, float y); void audio_haltMusic(); void audio_pauseMusic(); void audio_resumeMusic(); void audio_setMusicVolume(int volume); void audio_setMusicPosition(double position); void audio_playMusic(const char *filename, int loops); void audio_playRandomTrack(); void audio_free(); #endif