/* Copyright (C) 2003 Parallel Realities Copyright (C) 2011, 2012, 2013 Guus Sliepen Copyright (C) 2015-2020 The Diligent Circle This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "SDL.h" #include "defs.h" #include "structs.h" #include "screen.h" #include "window.h" SDL_Renderer *renderer; SDL_Texture *renderer_texture; void renderer_update() { SDL_UpdateTexture(renderer_texture, NULL, screen->pixels, screen->pitch); SDL_RenderCopy(renderer, renderer_texture, NULL, NULL); SDL_RenderPresent(renderer); } // Call after screen_adjustDimensions. void renderer_reset() { if (renderer == NULL) { renderer = SDL_CreateRenderer(window, -1, 0); if (renderer == NULL) { printf("Could not create renderer: %s\n", SDL_GetError()); exit(1); } } SDL_RenderSetLogicalSize(renderer, screen->w, screen->h); if (renderer_texture != NULL) { SDL_DestroyTexture(renderer_texture); renderer_texture = NULL; } renderer_texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, screen->w, screen->h); if (renderer_texture == NULL) { printf("Couldn't create %ix%ix32 texture: %s\n", screen->w, screen->h, SDL_GetError()); exit(1); } }