/* Copyright (C) 2003 Parallel Realities Copyright (C) 2011 Guus Sliepen Copyright (C) 2015 Julian Marchant This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef BULLETS_H #define BULLETS_H extern void addBullet(object *theWeapon, object *attacker, int y, int dy); extern void fireBullet(object *attacker, int weaponType); extern char checkPlayerShockDamage(float x, float y); extern void fireRay(object *attacker); extern void doBullets(); #endif