/* Copyright (C) 2003 Parallel Realities Copyright (C) 2011 Guus Sliepen Copyright (C) 2015, 2016 Julie Marchant This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef GFX_H #define GFX_H #include "SDL.h" #include "defs.h" #include "structs.h" extern SDL_Surface *gfx_background; extern SDL_Surface *gfx_sprites[SP_MAX]; extern SDL_Surface *gfx_faceSprites[FS_MAX]; extern SDL_Surface *gfx_shipSprites[SS_MAX]; extern SDL_Surface *gfx_fontSprites[FONT_MAX]; extern SDL_Surface *gfx_shopSprites[SHOP_S_MAX]; extern TextObject gfx_textSprites[TS_MAX]; extern SDL_Surface *gfx_messageBox; void gfx_init(); SDL_Surface *gfx_setTransparent(SDL_Surface *sprite); void gfx_blit(SDL_Surface *image, int x, int y, SDL_Surface *dest); int gfx_renderString(const char *in, int x, int y, int fontColor, int wrap, SDL_Surface *dest); void gfx_putPixel(SDL_Surface *surface, int x, int y, Uint32 pixel); void gfx_drawCircle(int xc, int yc, int R, SDL_Surface *PIX, int col); void gfx_drawRect(SDL_Surface *dest, int x, int y, int w, int h, Uint8 red, Uint8 green, Uint8 blue); SDL_Surface *gfx_createSurface(int width, int height); SDL_Surface *gfx_createTextSurface(const char *inString, int color); void gfx_createTextObject(int index, const char *inString, int x, int y, int fontColor); SDL_Surface *gfx_createAlphaRect(int width, int height, Uint8 red, Uint8 green, Uint8 blue); void gfx_createMessageBox(SDL_Surface *face, const char *message, int transparent); SDL_Surface *gfx_loadImage(const char *filename); void gfx_free(); void gfx_loadBackground(const char *filename); void gfx_loadSprites(); void gfx_loadFont(); #endif