/* Copyright (C) 2003 Parallel Realities Copyright (C) 2011 Guus Sliepen Copyright (C) 2015 Julian Marchant This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef PLAYER_H #define PLAYER_H extern object player; extern bool player_chargerFired; extern void initPlayer(); void player_setTarget(int index); void player_checkShockDamage(float x, float y); extern void exitPlayer(); extern void flushInput(); extern void getPlayerInput(); extern void leaveSector(); #endif