/* Copyright (C) 2003 Parallel Realities Copyright (C) 2011 Guus Sliepen Copyright (C) 2015 Julian Marchant This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef SCREEN_H #define SCREEN_H #include "structs.h" extern SDL_Surface *screen; extern bRect *screen_bufferHead; extern bRect *screen_bufferTail; void screen_blit(SDL_Surface *image, int x, int y); void screen_blitText(int i); void screen_addBuffer(int x, int y, int w, int h); void screen_flushBuffer(); void screen_unBuffer(); #endif