/* Copyright (C) 2003 Parallel Realities Copyright (C) 2011 Guus Sliepen Copyright (C) 2015, 2016 Julie Marchant This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef GAME_H #define GAME_H #include "defs.h" #include "structs.h" extern Game game; void game_init(); void game_doStars(); void game_doExplosions(); void game_delayFrame(); int game_collision(float x0, float y0, int w0, int h0, float x2, float y2, int w1, int h1); int game_mainLoop(); #endif