/* Copyright (C) 2003 Parallel Realities Copyright (C) 2011 Guus Sliepen Copyright (C) 2015, 2016 Julie Marchant This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "Starfighter.h" #include "radio.h" object cargo[MAX_CARGO]; void cargo_init() { for (int i = 0 ; i < MAX_CARGO ; i++) { cargo[i].active = 0; cargo[i].owner = NULL; } } /* * I think you all know what this does by now! ;) */ static int cargo_get() { for (int i = 0 ; i < MAX_CARGO ; i++) { if (!cargo[i].active) return i; } return -1; } object *cargo_add(object *owner, int cargoType) { int index = cargo_get(); if (index == -1) return NULL; cargo[index].active = 1; cargo[index].owner = owner; cargo[index].x = owner->x; cargo[index].y = owner->y; cargo[index].dx = 0; cargo[index].dy = 0; cargo[index].collectType = cargoType; cargo[index].image[0] = gfx_sprites[SP_CARGO]; if (cargoType == P_PHOEBE) cargo[index].image[0] = gfx_shipSprites[SS_FRIEND]; return &cargo[index]; } void cargo_becomeCollectable(int i) { if (cargo[i].collectType != P_PHOEBE) { collectable_add(cargo[i].x, cargo[i].y, cargo[i].collectType, 1, 600); } else { aliens[ALIEN_PHOEBE].active = 1; aliens[ALIEN_PHOEBE].x = cargo[i].x; aliens[ALIEN_PHOEBE].y = cargo[i].y; radio_setMessage(FS_PHOEBE, "Thanks! Watch out, WEAPCO! Phoebe's loose and she's ANGRY!", 1); } cargo[i].active = 0; }