/* Copyright (C) 2003 Parallel Realities Copyright (C) 2011, 2012, 2013 Guus Sliepen Copyright (C) 2015, 2016 Julie Marchant This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "Starfighter.h" #include "defs.h" #include "structs.h" /* Sets a radio message that appears at the top of the screen. Used for script events, etc. We send a message priority too, since we don't want Phoebe or Ursula's banter to interrupt an important message */ void radio_setMessage(int face, const char *in, int priority) { SDL_Surface *faceShape = NULL; if ((gfx_textSprites[TS_RADIO].life > 0) && (priority == 0)) return; gfx_createTextObject(TS_RADIO, in, -1, 50, FONT_WHITE); gfx_textSprites[TS_RADIO].life = 240; if (face > -1) faceShape = gfx_faceSprites[face]; gfx_createMessageBox(faceShape, in, 1); }