/* Copyright (C) 2003 Parallel Realities Copyright (C) 2011 Guus Sliepen Copyright (C) 2015, 2016 onpon4 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef LOADSAVE_H #define LOADSAVE_H extern int initSaveSlots(); extern bool loadGame(int slot); extern void saveGame(int slot); extern void createSavesSurface(SDL_Surface *savesSurface, int clickedSlot); extern int showSaveSlots(SDL_Surface *savesSurface, int saveSlot); #endif