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onpon4 19936f67c9 Substantially reduced the amount you can upgrade your plasma cannons.
I've tested this a lot, and I think these are good numbers to go by.
Plasma damage has been limited the most, because it is the upgrade
that quickly breaks the balance of the weapons, making the plasma
cannon the obviously most powerful weapon. I don't want this; the
powerful weapon should be the secondary weapon, while the plasma
cannon is the fast-firing weapon with much more ammo.

Basically, I want to make a tactic I found myself using, which was
to carefully keep my plasma power at maximum and take out most
enemies in one plasma shot, obsolete. As a result, missiles should
now be much more cost-effective (because even a single missile's
power of 15 greatly exceeds plasma's maximum power of 3*2=6).

None of these reductions in limits apply to easy mode; that mode
still has the old limits of 3 for min and 5 for max.
2015-03-06 12:36:02 -05:00
data Removed the extro text from the credits. 2015-03-04 08:20:11 -05:00
docs Updated joystick controls to work well with most gamepads. 2015-03-01 19:59:27 -05:00
gfx Optimized asteroid compression. 2015-03-04 08:26:47 -05:00
music Better loopable Space Dimensions. 2015-03-05 08:09:45 -05:00
sound Replaced all sound effects with the plain Ogg sound effects from 1.2. 2015-02-26 09:06:50 -05:00
src Substantially reduced the amount you can upgrade your plasma cannons. 2015-03-06 12:36:02 -05:00
.gitignore Added .gitignore. 2015-02-26 10:11:44 -05:00
COPYING Added a copy of the GNU GPL. 2015-02-26 11:11:10 -05:00
LICENSES Added Sound and Silence music track. 2015-03-03 01:08:47 -05:00
Makefile Removed unnecessary thing 2015-03-02 08:39:25 -05:00