starfighter/src
onpon4 1be0fd1164 Lots of cleanup done on how weapons are handled.
I did one structural change to the way ship_fireBullet works. It
previously had two separate places for reducing ammo from the player.
I changed this so that it removes ammo in the same place regardless
of which weapon it is, but then performs the plasma "out of ammo"
action afterwards. It seems to work properly.

Also fixed a flaw in the saving which would in some cases cause
the stationed planet to not get saved properly.
2016-11-25 13:50:16 -05:00
..
Starfighter.cpp Merged the "resources" module into the "gfx" module. 2016-11-25 12:50:32 -05:00
Starfighter.h Merged the "resources" module into the "gfx" module. 2016-11-25 12:50:32 -05:00
alien.cpp Lots of cleanup done on how weapons are handled. 2016-11-25 13:50:16 -05:00
alien.h Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
audio.cpp More cleanup. 2016-11-16 19:43:03 -05:00
audio.h More cleanup. 2016-11-16 19:43:03 -05:00
bullet.cpp Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
bullet.h Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
cargo.cpp Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
cargo.h Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
collectable.cpp Lots of cleanup done on how weapons are handled. 2016-11-25 13:50:16 -05:00
collectable.h Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
colors.cpp More cleanup. 2016-11-16 19:43:03 -05:00
colors.h More cleanup. 2016-11-16 19:43:03 -05:00
cutscene.cpp Merged the "resources" module into the "gfx" module. 2016-11-25 12:50:32 -05:00
cutscene.h More cleanup. 2016-11-16 19:43:03 -05:00
defs.h Cleaned up the "missions" module, renamed to "mission". 2016-11-25 12:29:15 -05:00
engine.cpp Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
engine.h Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
event.cpp Reorganized "misc.cpp". 2016-11-22 21:16:49 -05:00
event.h More cleanup. 2016-11-16 19:43:03 -05:00
explosion.cpp Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
explosion.h Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
game.cpp Lots of cleanup done on how weapons are handled. 2016-11-25 13:50:16 -05:00
game.h Replaced all bools with ints. 2016-11-19 11:43:50 -05:00
gfx.cpp Lots of cleanup done on how weapons are handled. 2016-11-25 13:50:16 -05:00
gfx.h Merged the "resources" module into the "gfx" module. 2016-11-25 12:50:32 -05:00
info.cpp Reorganized "misc.cpp". 2016-11-22 21:16:49 -05:00
info.h Reorganized "misc.cpp". 2016-11-22 21:16:49 -05:00
intermission.cpp Lots of cleanup done on how weapons are handled. 2016-11-25 13:50:16 -05:00
intermission.h Cleaned up the "missions" module, renamed to "mission". 2016-11-25 12:29:15 -05:00
mission.cpp Renamed "currentMission" to "mission". 2016-11-25 12:53:53 -05:00
mission.h Renamed "currentMission" to "mission". 2016-11-25 12:53:53 -05:00
player.cpp Lots of cleanup done on how weapons are handled. 2016-11-25 13:50:16 -05:00
player.h Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
radio.cpp Reorganized "misc.cpp". 2016-11-22 21:16:49 -05:00
radio.h Reorganized "misc.cpp". 2016-11-22 21:16:49 -05:00
renderer.cpp More cleanup. 2016-11-16 19:43:03 -05:00
renderer.h More cleanup. 2016-11-16 19:43:03 -05:00
save.cpp Lots of cleanup done on how weapons are handled. 2016-11-25 13:50:16 -05:00
save.h More cleanup. 2016-11-16 19:43:03 -05:00
screen.cpp More cleanup. 2016-11-16 19:43:03 -05:00
screen.h More cleanup. 2016-11-16 19:43:03 -05:00
ship.cpp Lots of cleanup done on how weapons are handled. 2016-11-25 13:50:16 -05:00
ship.h Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
shop.cpp Lots of cleanup done on how weapons are handled. 2016-11-25 13:50:16 -05:00
shop.h More cleanup. 2016-11-16 19:43:03 -05:00
structs.h Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
title.cpp Merged the "resources" module into the "gfx" module. 2016-11-25 12:50:32 -05:00
title.h Removed the intro text. 2016-11-16 19:46:42 -05:00
weapons.cpp Lots of cleanup done on how weapons are handled. 2016-11-25 13:50:16 -05:00
weapons.h Lots of cleanup done on how weapons are handled. 2016-11-25 13:50:16 -05:00
window.cpp More cleanup. 2016-11-16 19:43:03 -05:00
window.h More cleanup. 2016-11-16 19:43:03 -05:00