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onpon4 2eaa3b94c2 Completely eliminate the chance of grinding at interceptions.
It was previously just ineffective. Now it's impossible.

The reason I'm doing this is when you *can* grind (in this case, by
constantly getting free plasma and selling it), it kind of feels
like an obligation to do so.

It's still possible to grind within missions whose progress depends
on your pace, which aren't timed and keep generating more enemies
until you win. Namely: the missile boat mission, the miner mission,
and the third boss. (There might be others.) However, grinding in
these situations is quite dangerous and likely to take away the much
larger shield bonus at the end, and plus if you mess up when trying
to do this you're set back quite a bit, so I think these are sufficiently
worthless activities that no one will do them. (I never did.)
2015-02-28 09:45:26 -05:00
data Fixed a typo. 2015-02-27 19:21:20 -05:00
docs Explicitly indicate that data and docs foldlers are all under the GPL. 2015-02-27 12:23:06 -05:00
gfx Added LICENSES, gave it graphics license info, replaced badly-licensed stuff 2015-02-27 12:09:51 -05:00
music Replaced Orbital Colossus with a loopable version (courtesy of matthew.pablo) 2015-02-27 22:58:59 -05:00
sound Replaced all sound effects with the plain Ogg sound effects from 1.2. 2015-02-26 09:06:50 -05:00
src Completely eliminate the chance of grinding at interceptions. 2015-02-28 09:45:26 -05:00
.gitignore Added .gitignore. 2015-02-26 10:11:44 -05:00
COPYING Added a copy of the GNU GPL. 2015-02-26 11:11:10 -05:00
LICENSES Simplified the credits. 2015-02-27 13:10:30 -05:00
Makefile Some cleanup, bumped version number. 2015-02-27 14:53:23 -05:00