65 lines
1.9 KiB
Makefile
65 lines
1.9 KiB
Makefile
CXXFLAGS ?= -O2 -Wall -g
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CXXFLAGS += `pkg-config --cflags sdl2 SDL2_image SDL2_mixer`
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LIBS = `pkg-config --libs sdl2 SDL2_image SDL2_mixer`
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OBJS = alien.o audio.o bullet.o cargo.o collectable.o colors.o cutscene.o engine.o event.o explosion.o game.o gfx.o intermission.o misc.o missions.o player.o renderer.o resources.o save.o screen.o ship.o shop.o Starfighter.o title.o weapons.o window.o
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VERSION = 1.7-dev
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PROG = starfighter
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DOCS = docs/*
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DATA = data gfx sound music
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DATAFILES = data/* gfx/* sound/* music/*
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LAUNCHER = misc/starfighter.desktop
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ICON = misc/starfighter.png
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PREFIX ?= /usr
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BINDIR ?= $(PREFIX)/games/
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DATADIR ?= $(PREFIX)/share/games/parallelrealities/
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DOCDIR ?= $(PREFIX)/share/doc/$(PROG)/
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MENUDIR ?= $(PREFIX)/share/applications/
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ICONDIR ?= $(PREFIX)/share/pixmaps/
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# top-level rule to create the program.
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ALL = $(PROG)
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all: $(ALL)
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# compiling other source files.
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%.o: src/%.cpp src/*.h
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$(CXX) $(CXXFLAGS) -c -DVERSION=\"$(VERSION)\" -DDATADIR=\"$(DATADIR)\" $<
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# linking the program.
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$(PROG): $(OBJS)
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$(CXX) $(CXXFLAGS) $(LDFLAGS) $(OBJS) -o $(PROG) $(LIBS)
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# cleaning everything that can be automatically recreated with "make".
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clean:
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$(RM) $(OBJS) $(ALL)
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# install
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install: $(ALL)
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mkdir -p $(DESTDIR)$(BINDIR)
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mkdir -p $(DESTDIR)$(DATADIR)
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mkdir -p $(DESTDIR)$(DOCDIR)
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mkdir -p $(DESTDIR)$(MENUDIR)
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mkdir -p $(DESTDIR)$(ICONDIR)
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install -m 755 $(PROG) $(DESTDIR)$(BINDIR)$(PROG)
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cp -r $(DATA) $(DESTDIR)$(DATADIR)
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cp $(DOCS) $(DESTDIR)$(DOCDIR)
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install -m 644 $(LAUNCHER) $(DESTDIR)$(MENUDIR)
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install -m 644 $(ICON) $(DESTDIR)$(ICONDIR)
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optimise:
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advpng -z gfx/*.png
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jpegoptim --strip-all gfx/*.jpg
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dist:
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rm -rf starfighter-$(VERSION)
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mkdir starfighter-$(VERSION)
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cp --parents -lt starfighter-$(VERSION) `git ls-files`
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git log >starfighter-$(VERSION)/ChangeLog
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tar czf starfighter-$(VERSION).tar.gz starfighter-$(VERSION)
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rm -rf starfighter-$(VERSION)
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.PHONY: all clean install optimise dist
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