75 lines
3.1 KiB
Plaintext
75 lines
3.1 KiB
Plaintext
This file has been dedicated to the public domain, to the extent
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possible under applicable law, via CC0. See
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http://creativecommons.org/publicdomain/zero/1.0/ for more
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information. This file is offered as-is, without any warranty.
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========================================================================
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Thank you for downloading Project: Starfighter! This readme is just a
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basic overview of the game and instructions for building; for
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instructions on how to play the game, see docs/index.html.
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Project: Starfighter is a space shoot 'em up game originally developed
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by Parallel Realities in 2002, and released in 2003. You assume the role
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of Chris Bainfield in his quest to put an end to WEAPCO, the weapons
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corporation which has enslaved the galaxy.
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If you played one of the versions of Project: Starfighter distributed by
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Parallel Realities, you might notice some differences in this version
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compared to the original:
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* The graphics, sounds, and music are all completely different. This is
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because most of the original media was not properly licensed, and
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therefore needed to be replaced to make the game 100% libre. Most of
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this work was done by the previous project at SourceForge; the current
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project completed that work by adding music and replacing one
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non-libre graphic that got into version 1.2 by mistake.
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* There are several gameplay changes. These changes were mostly done to
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balance the game better. However, if you want the original experience,
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"Classic" difficulty approximates it as closely as possible.
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* Much of the dialog has been changed. There are various reasons for
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this; some of these include fixing bad writing, making the dialog
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match new music queues, and giving the characters more personality.
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* In many places, the interface has been considerably improved. As an
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example, the simplistic target arrow of the original has been replaced
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with a system of several arrows, one for each ship.
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* Typing "humansdoitbetter" in the title screen no longer enables
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cheats. This is actually because the switch to SDL2 broke the original
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feature, and rather than fixing it, I just replaced it with something
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else. I'll let you figure out what the new method to access the cheat
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menu is. :)
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COMPILING FROM SOURCE
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Project: Starfighter depends on the following libraries to build:
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* SDL2 <http://libsdl.org>
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* SDL2_image <http://www.libsdl.org/projects/SDL_image/>
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* SDL2_mixer <http://www.libsdl.org/projects/SDL_mixer/>
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Once you have all dependencies installed, you can do the following:
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./configure
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make
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make install
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Run "./configure --help" to see more options.
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The third step ("make install") is technically optional, but highly
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recommended.
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For most GNU/Linux systems, an icon should be added to your menu when
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you run "make install". You can click on this icon to start up the game.
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Otherwise, you can manually install or use the launcher found in the
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"misc" directory, or you can run the "starfighter" command to start up
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the game.
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If you choose not to use the "make install" command, you can find the
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"starfighter" binary in the "src" directory.
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